I actually played all of them, so allow me to provide a little more context.
Sir Tawmis wrote: ↑Fri Mar 29, 2019 12:25 am
The Deep Paths - Looks like a LOG clone. Exactly like LOG.
Both are party based 3d dungeon crawlers, that's right. They feel totally different, though. LOG is much more polished, has more depth and immersion, offers more variety in playing styles, and the way you mange your inventory in Deep Paths is simply beyond the pale.
Sir Tawmis wrote: ↑Fri Mar 29, 2019 12:25 am
Mazes of Karradash 2 - Looks like the classic RPG dungeon crawler.
I guess the most important info about this one is: no automap. If you're ok with that, expect a simple old school dungeon crawler.
Sir Tawmis wrote: ↑Fri Mar 29, 2019 12:25 am
The Quest - I have this one... reminds me of... a bad version of Realms of Arkania.
The Realms of Arkania games were party based, and combat happened in an isometric view. The quest, on the other hand, is a solo adventure, and everything takes place in grid-based 3d. While the graphics are not as modern as LOG (and that might very well be intentional), it's actually a decent game with quite some depth, and there's a lot of additional content available.
Sir Tawmis wrote: ↑Fri Mar 29, 2019 12:25 am
7 Mages - Looks like they borrow very heavily from the Wizardry series.
In my personal opinion 7 Mages is by far the best of the lot, both in terms of the story (remember the seven samurai?) and settings (e.g. there's a whole underwater level, and one up in the sky, among other things) and because you can split the party, which allows for some interesting puzzles. It took me about 2 hours to get the hang of it, but the first few levels are free, so you can try before you buy. I can't recommend this game enough, but it appears I'm not alone, see this review on pocket tactics
https://www.pockettactics.com/reviews/review-7-mages/
On their website, the developer presents a series of interviews with each of the seven mages to explain how the game works, a rather excellent idea
http://www.7mages.net/en