I'm quite new to modding and an absolute noob when it comes to scripting.
But since I'm working on my own dungeon I though I'd give it a try and I ended up confused...
I've tried to use the script from this post viewtopic.php?f=22&t=8214 for a simple puzzle, where you just need to walk in a circle and therefore removed everything that has to do with the torches and the light.
That's what I finally got:
Code: Select all
pathcount = 0
pathsolved = 0
function pathpuzzlecircle()
if pathsolved == 0 then
local currentactivated = {}
for i = 1,12 do
currentactivated[i] = findEntity("pathtrigger"..i)
if currentactivated[i].floortrigger:isActivated() then
if i == pathcount + 1 then
pathcount = pathcount + 1
if pathcount == 12 then
return invisible_wall_182: destroy()
end
elseif i == pathcount then
--do nothing
elseif i == 1 then
--start reset
pathcount = 1
else
-- total reset
pathcount = 0
end
end
end
end
end
Sadly I'm still learning about lua, which is why I can't figure out, what to do in order to make it work and I'm grateful for anyone, how can help me here