Ello all,
So, I've fallen in love with this game, and being a PnP DM my mind has been teeming with ideas for dungeons and stories as I've been playing through.
However, some of my ideas are well beyond my abilities. I'm not a graphic designer, a programmer, and hell the dungeon building tools may be beyond my grasp (though I really hope they aren't).
I'm not sure the extent we'll be able to mod in the end, so that may limit/eliminate some of my ideas. I guess we'll see as the tools get released.
In the meantime, I'd love to find some people with the skills I lack, and start brainstorming.
Just to throw some of my ideas out there. Some of these feed of others.
- New enemies. Many of these would be standard sorts of fantasy. Honestly I think it would be great to pull things from OGL sources, like Pathfinder.
NPCs. It makes sense that there aren't NPCs about to talk to in Grimrock. But it would be great to make some for future mods.
Outdoors. A possibly lofty idea. I'm not sure if it'll even be possible, or anything anyone would want to attempt. Being able to create outdoor settings would unlock so many more possibilities. I've played an iOS Crawler series (can't for the life of me remember the name) that did the outdoor thing. So maybe...
Weapon/Armor degradation. This would be for people who want even more of a challenge. This would be tied in with another mod.
Weapon/Armor crafting/repair. Tied in with the gear degradation. A crafting system (not too unlike the alchemy system?) would be pretty cool.
Grimrock Prequel. A story about how the default group came to be sentenced to their fate. What crime did they commit? Or were believed to have commit?
A futuristic campaign. This would be a lofty project. I was thinking something with a theme like Buck Rogers (simply in that sort of old era futurism). It would require a hell of a lot of work though.
Maybe my ideas are too far out there. Maybe not. Maybe the modding tools will be too limited to get some of this done. If you have any input, or are interested in starting up a modding group, pipe in!
Whatever may happen, I'm really looking forward to seeing what the modding community turns out.