A possible, yet radical solution to easy modding
Posted: Tue Apr 17, 2012 11:35 am
This is my first post on the forums, even though I've been lurking here for the past few months. I've finished the game once and was drowned in nostalgia and jaw dropping graphics of the game. Running my second party right now.
But back to the topic: Modding.
I would like to ask the devs if the would be willing to create art assets for modding community, and if the modding community would be willing to pay for them. For example, it could be a DLC that has 2 new dungeon sets and 5 new enemy types. The price could be $5 or less. I say less since the whole game costs $14 with a ton of content. This would be easy to produce by the devs because they don't have to play test the levels, triggers and such and they could focus on making more assets and maybe a few more mechanics implemented into the engine, but still get payed for what they do.
I don't intent to insult the devs to make them think that the older dungeon crawlers were better, but I think that LoG has so much potential as a modding platform and a way to relive older titles through it. The map journal could get an update for notes, item list, hints, etc. More spells could be implemented, classes, races too (I guess that would be the easiest thing to do). And all of this could be payed content or some of it could be free. It's up to devs and community to voice it's opinion on this.
I would be ready to pay a few bucks every now and then to continue to support the devs and get new art assets in the process so the modding community can focus on creativity and less on graphics. Plus it would make all the mods look equally good, graphics wise.
Sorry for a long and probably incoherent rant I would love to hear your opinions on this and maybe even devs.
Thank you.
Lord Born
But back to the topic: Modding.
I would like to ask the devs if the would be willing to create art assets for modding community, and if the modding community would be willing to pay for them. For example, it could be a DLC that has 2 new dungeon sets and 5 new enemy types. The price could be $5 or less. I say less since the whole game costs $14 with a ton of content. This would be easy to produce by the devs because they don't have to play test the levels, triggers and such and they could focus on making more assets and maybe a few more mechanics implemented into the engine, but still get payed for what they do.
I don't intent to insult the devs to make them think that the older dungeon crawlers were better, but I think that LoG has so much potential as a modding platform and a way to relive older titles through it. The map journal could get an update for notes, item list, hints, etc. More spells could be implemented, classes, races too (I guess that would be the easiest thing to do). And all of this could be payed content or some of it could be free. It's up to devs and community to voice it's opinion on this.
I would be ready to pay a few bucks every now and then to continue to support the devs and get new art assets in the process so the modding community can focus on creativity and less on graphics. Plus it would make all the mods look equally good, graphics wise.
Sorry for a long and probably incoherent rant I would love to hear your opinions on this and maybe even devs.
Thank you.
Lord Born