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Use the Grimrock engine for a revival of the old classics

Posted: Mon Apr 16, 2012 10:52 am
by mart.n
Hey guys,

so far I love this game and I really like it that developer get rewarded for their hard work. At least we'll see some good games now instead of the casualized boring stuff from the major companies. I stopped playing the D3 beta the moment LoG arrived because it's so much better. :)

Now... I was thinking about all the glorious first-person RPGs from the old times and I was wondering if you could use the LoG engine not only for a Dungeon Master / EotB style game but for all those great games. Think about Bard's Tale 1-3, Dragon Wars, Wizardry 6-7, Pool of Radiance (ok.. combat would be an issue), Might and Magic 1-2.. all my favourite games of all time. The only thing that's needs to be added would be a turn-based combat system. And you're ready to go!

Man... this would be so awesome.

Re: Use the Grimrock engine for a revival of the old classic

Posted: Mon Apr 16, 2012 10:58 am
by osashta
I would be overjoyed to see Eye of the beholder 1 & 2 re-released with the grimrock engine. assuming that all of the same elements from EOTB were included, such as corpse revival, and illusionary walls

Re: Use the Grimrock engine for a revival of the old classic

Posted: Mon Apr 16, 2012 10:59 am
by Sol_HSA
I'm pretty sure AH would be delighted to license their engine for a couple million bucks =)

Re: Use the Grimrock engine for a revival of the old classic

Posted: Mon Apr 16, 2012 11:03 am
by ZephyrSB
Might&Magic, Wizardry, Lands of Lore, Etrian Odyssey....

There's a lot for modders to do once they get going :)

Re: Use the Grimrock engine for a revival of the old classic

Posted: Mon Apr 16, 2012 11:07 am
by xdeath
Sol_HSA wrote:I'm pretty sure AH would be delighted to license their engine for a couple million bucks =)
Aren't they releasing the Map Editor and modding tools free? Or was that a dream I had?
Anywho, the map editor would be pretty much all you need to remake Eye of the Beholder.

Re: Use the Grimrock engine for a revival of the old classic

Posted: Mon Apr 16, 2012 11:29 am
by mart.n
EotB 1+2 and Lands of Lore would be a good start. ;) Finally, I nearly lost hope in the gaming industry with all those Call of Whatever Part 8, Fifa 23 and Wii-Sports-33. Bring the good old days back! :mrgreen: (and include turn-based combat because it's much cooler than fast clicking, we're all getting older here :roll: )

Re: Use the Grimrock engine for a revival of the old classic

Posted: Mon Apr 16, 2012 11:50 am
by samaron12
xdeath wrote:
Sol_HSA wrote:I'm pretty sure AH would be delighted to license their engine for a couple million bucks =)
Aren't they releasing the Map Editor and modding tools free? Or was that a dream I had?
Anywho, the map editor would be pretty much all you need to remake Eye of the Beholder.
i did heard there was a map editor or mod kit coming out later on but not right now. when i started the game the first clue that i knew there might be a kit was the choose campaign at the new game menu. hope they release it soon cause this is a very great game to have and to make your own dungeons to try out or challenge other ppl would be great.

Re: Use the Grimrock engine for a revival of the old classic

Posted: Mon Apr 16, 2012 11:55 am
by Sol_HSA
xdeath wrote:
Sol_HSA wrote:I'm pretty sure AH would be delighted to license their engine for a couple million bucks =)
Aren't they releasing the Map Editor and modding tools free? Or was that a dream I had?
Anywho, the map editor would be pretty much all you need to remake Eye of the Beholder.
Sure, as a hobby project.. but to do a revival properly..

Re: Use the Grimrock engine for a revival of the old classic

Posted: Mon Apr 16, 2012 11:56 am
by SpiderFighter
samaron12 wrote:
xdeath wrote:
Sol_HSA wrote:I'm pretty sure AH would be delighted to license their engine for a couple million bucks =)
Aren't they releasing the Map Editor and modding tools free? Or was that a dream I had?
Anywho, the map editor would be pretty much all you need to remake Eye of the Beholder.
i did heard there was a map editor or mod kit coming out later on but not right now. when i started the game the first clue that i knew there might be a kit was the choose campaign at the new game menu. hope they release it soon cause this is a very great game to have and to make your own dungeons to try out or challenge other ppl would be great.
Yeah, I can't wait! I've been remaking since waaaaay back in the day (my first conversion was Spear of Destiny into a ST:TNG game...that's how old I am). Got some sinister ideas brewing already for some maps. :twisted:

Re: Use the Grimrock engine for a revival of the old classic

Posted: Mon Apr 16, 2012 11:58 am
by Darklord
It's all very exciting! :P

Daniel.