What does this error mean?
Posted: Fri Jan 20, 2017 11:51 pm
I made a tileset. But somehow it gives me the following error.. what is causing this?
(made tilesets before, but don't understand what I am doing wrong with this ceiling ?
Trying to figure out why he is asking for a ceiling with _0101 ... has this to do with the dungeon builder? variations?
=== Software Failure ===
[string "Arch.lua"]:0: undefined object: dscb_catacomb_ceiling_0101
stack traceback:
[C]: in function 'error'
[string "Arch.lua"]: in function 'findArch'
[string "Arch.lua"]: in function 'spawn'
[string "DungeonBuilder.lua"]: in function 'buildLevel'
[string "Map.lua"]: in function 'loadLayer'
[string "Dungeon.lua"]: in function 'loadLayer'
preview:113: in main chunk
[string "Dungeon.lua"]: in function 'loadDungeonFile'
[string "DungeonEditor.lua"]: in function 'playPreview'
[string "DungeonEditor.lua"]: in function 'previewButtons'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
(made tilesets before, but don't understand what I am doing wrong with this ceiling ?
Trying to figure out why he is asking for a ceiling with _0101 ... has this to do with the dungeon builder? variations?
=== Software Failure ===
[string "Arch.lua"]:0: undefined object: dscb_catacomb_ceiling_0101
stack traceback:
[C]: in function 'error'
[string "Arch.lua"]: in function 'findArch'
[string "Arch.lua"]: in function 'spawn'
[string "DungeonBuilder.lua"]: in function 'buildLevel'
[string "Map.lua"]: in function 'loadLayer'
[string "Dungeon.lua"]: in function 'loadLayer'
preview:113: in main chunk
[string "Dungeon.lua"]: in function 'loadDungeonFile'
[string "DungeonEditor.lua"]: in function 'playPreview'
[string "DungeonEditor.lua"]: in function 'previewButtons'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk