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[MOD] - The Butcher of Many + LVL1 Walkthrough
Posted: Thu Nov 10, 2016 11:58 am
by zdenekhoub
This is new version 1.1 of the mod with all known bugs fixed!
Walkthrough with all secrets for Level 1 of the mod is on STEAM!
You can download Russian texts version of my mod from Nexus Mods link!
The mod can be played from start to finish. You start on level 3 and you can reach level 13 with your characters. Difficulty is normal to challenging. And remember - patient explorer always has a better gear!
You can expect:
7 hours of gameplay
8 levels
34 secrets
4 mini bosses
1 final boss
no party creation
Steam Workshop link:
http://steamcommunity.com/sharedfiles/f ... =796697806
Nexus Mods link:
http://www.nexusmods.com/legendofgrimrock2/mods/78/?
Enjoy the mod!
Zdenek
Re: [MOD] - The Butcher of Many v1.0
Posted: Thu Nov 10, 2016 10:07 pm
by kelly1111
Your .dat file is only 197 kb ???
I am very impresed with the atmosphere you created. Did you use no custom assets at all?
Re: [MOD] - The Butcher of Many v1.0
Posted: Fri Nov 11, 2016 2:18 am
by zdenekhoub
kelly1111 wrote:Your .dat file is only 197 kb ???
I am very impresed with the atmosphere you created. Did you use no custom assets at all?
Thank you! Exactly, the .dat file is small because I didn't used any custom assets at all.
Re: [MOD] - The Butcher of Many v1.0
Posted: Fri Nov 11, 2016 2:39 am
by Isaac
Downloaded; will play it soon.
Re: [MOD] - The Butcher of Many v1.0
Posted: Sat Nov 12, 2016 12:25 am
by kelly1111
Can U give me a hint for: the three eyed guardian... shiny object?
also I cannot seem to kill the 2 rock creatures... been hitting at them for over 30 minutes or so...to no avail (am I missing somtheing here?)
Re: [MOD] - The Butcher of Many v1.0
Posted: Sat Nov 12, 2016 2:04 am
by Drakkan
got the earth element and got stucked - cannot kill the guardians, cannot leave the area :/ hint pls ?
Re: [MOD] - The Butcher of Many v1.0
Posted: Sat Nov 12, 2016 4:15 pm
by alois
Same problem here with the two rock guardians...
Also, got this error when reloading from a save game:
Code: Select all
[string "Surface.lua"]:0: could not resolve object reference with id wooden_box_5 (referenced by altar_3)
stack traceback:
[C]: in function 'assert'
[string "Surface.lua"]: in main chunk
[string "GameObject.lua"]: in function 'sendMessage'
[string "Map.lua"]: in function 'sendMessage'
[string "Map.lua"]: in function 'gameLoaded'
[string "GameMode.lua"]: in function 'loadGame'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
Alois
Re: [MOD] - The Butcher of Many v1.0
Posted: Sat Nov 12, 2016 4:41 pm
by zdenekhoub
kelly1111 wrote:Can U give me a hint for: the three eyed guardian... shiny object?
also I cannot seem to kill the 2 rock creatures... been hitting at them for over 30 minutes or so...to no avail (am I missing somtheing here?)
You need green, blue and red gems. One is in Sewers, second in Path of the Dead and the third has the summon stone guarding stairs at end of Cave of Poison.
The 2 rock creatures are almost unbeatable by normal weapons, hence their name Immortal Guardians when you summon them
You can kill them only with Wizard's Virge from the Three Eyed Guardian.
Re: [MOD] - The Butcher of Many v1.0
Posted: Sat Nov 12, 2016 4:43 pm
by zdenekhoub
alois wrote:Same problem here with the two rock guardians...
Also, got this error when reloading from a save game:
Code: Select all
[string "Surface.lua"]:0: could not resolve object reference with id wooden_box_5 (referenced by altar_3)
stack traceback:
[C]: in function 'assert'
[string "Surface.lua"]: in main chunk
[string "GameObject.lua"]: in function 'sendMessage'
[string "Map.lua"]: in function 'sendMessage'
[string "Map.lua"]: in function 'gameLoaded'
[string "GameMode.lua"]: in function 'loadGame'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
Alois
Thank you for reporting the error I will look into it when more bugs appear.
Re: [MOD] - The Butcher of Many v1.0
Posted: Sat Nov 12, 2016 7:59 pm
by Drakkan
zdenekhoub wrote:kelly1111 wrote:Can U give me a hint for: the three eyed guardian... shiny object?
also I cannot seem to kill the 2 rock creatures... been hitting at them for over 30 minutes or so...to no avail (am I missing somtheing here?)
You need green, blue and red gems. One is in Sewers, second in Path of the Dead and the third has the summon stone guarding stairs at end of Cave of Poison.
The 2 rock creatures are almost unbeatable by normal weapons, hence their name Immortal Guardians when you summon them
You can kill them only with Wizard's Virge from the Three Eyed Guardian.
I dont have gems (have only green) and I dont have wizard virge. So I am stucked here forever with immortal guardians and need to play from start ? Thats kinda silly, you shoul limit entrance to this area only with required items.