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Boss Fights

Posted: Sun Mar 20, 2016 11:37 pm
by ian363
I was wondering if there is any way to cheat in a boss fight. I’m getting on a bit and don’t have the speed and dexterity needed to run around like a lunatic drinking potions and fighting overwhelming odds. I enjoy playing Grimrock mods but I always get near the end only for a boss fight to prove too much for me and so the adventure ends.

In my mod ‘the island of Korus’ there are no boss fights, well nothing to stop you moving on. But maybe that just disappoints those who like going toe to toe with several monsters at once. One issue is that I prefer wizards and rogues to knights and barbarians. Wizards and rogues do OK in the main game but die quick when there is nowhere to run and plot. It is a pity mod’s don’t offer two ways past a key point, a puzzle or a fight.

Anyway back to my question is there a way to cheat in a boss fight or am I doomed to never finishing mods?

Re: Boss Fights

Posted: Sun Mar 20, 2016 11:58 pm
by minmay
Set these lines in grimrock.cfg:

Code: Select all

debugInfo = true
console = true
consoleKey = 220
(debugInfo is not required to use the console but it's easier if you can see your position)

Then you can hit \ to bring up the debug console and type whatever code you want in it. If you want to use a different key just change the consoleKey to the key code for your preferred key.

Re: Boss Fights

Posted: Mon Mar 21, 2016 12:02 am
by ian363
minmay wrote:Set these lines in grimrock.cfg:

Code: Select all

debugInfo = true
console = true
consoleKey = 220
(debugInfo is not required to use the console but it's easier if you can see your position)

Then you can hit \ to bring up the debug console and type whatever code you want in it. If you want to use a different key just change the consoleKey to the key code for your preferred key.
Thanks but what do I type in to win boss fight?

Re: Boss Fights

Posted: Mon Mar 21, 2016 12:52 am
by Azel
Why not just spawn lots of bombs and then spam the boss to death? You could also spawn lots of tome's in order to make your party super strong, thus making the boss fight a lot easier, but I assume that might ruin the rest of the game for ya. If I were you, I would just spawn a shit-ton of frost, fire, and lightning bombs.

Re: Boss Fights

Posted: Mon Mar 21, 2016 1:03 am
by minmay
easier than spawning tomes:

Code: Select all

for i=1,4 do party.party:getChampion(i):upgradeBaseStat("max_health",9999999999) end party.party:heal()
etc

Re: Boss Fights

Posted: Mon Mar 21, 2016 3:56 pm
by ian363
Thanks for the help everyone, but I have realised all I need to do is spawn wizards_virge and job done.

Re: Boss Fights

Posted: Mon Mar 21, 2016 8:37 pm
by Azel
lol good choice!