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Bump sound

Posted: Sat Mar 19, 2016 8:45 am
by vieuxchat
I'd like to do two things :
1) Change the sound played when the party can't enter a square
2) Have a hook when such a thing happen so that I can damage the party

The idea is to create a fire wall that is really a "wall" (the flamewave in the game takes a whole square). I already have created a particle effect like the magic bridge, but vertically instead of being on the floor. It acts as a door and I already changed the sounds. But it's strange to have the usual "bump" sound when you touch an energy wall.

EDIT: I used a "door" component, I changed the hitSound and it works when party hit it, but how do I change the hitsound when I throw something at it ?