Magic useless?
Posted: Sat Apr 14, 2012 2:21 am
I am currently playing with a fighter/rogue/rogue/mage group.
I took earth thinking poisons would be a good route. After the fact I regret it as many things (undead) seem to be immune to it. Either way, it seems with so few spells (and what seems to be very weak ones) that mages are fairly useless. A ranged rogue w/ a cross bow or even rear ranks melee skill would do a lot more damage. I am sure other paths would been better damagewise, but still seems like they don't do enough dmg to be worth the hassle.
Poison shield is pretty nice, and that's one thing I like about earth, I am not sure if they spells scale as you level up your elemental skill, I think fire/air would have been way better choice. After getting improved poison bolt, (which is fairly weak anyway) I think I am better off just using him as a utility caster. I use the poison cloud on longer fights, but 1-4 dmg every 5 seconds or so doesn't really change a fight much at my level.
I took earth thinking poisons would be a good route. After the fact I regret it as many things (undead) seem to be immune to it. Either way, it seems with so few spells (and what seems to be very weak ones) that mages are fairly useless. A ranged rogue w/ a cross bow or even rear ranks melee skill would do a lot more damage. I am sure other paths would been better damagewise, but still seems like they don't do enough dmg to be worth the hassle.
Poison shield is pretty nice, and that's one thing I like about earth, I am not sure if they spells scale as you level up your elemental skill, I think fire/air would have been way better choice. After getting improved poison bolt, (which is fairly weak anyway) I think I am better off just using him as a utility caster. I use the poison cloud on longer fights, but 1-4 dmg every 5 seconds or so doesn't really change a fight much at my level.