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Re: Petri consumes glögg and codes with you

Posted: Wed Dec 05, 2012 4:08 am
by Diarmuid
I don't think that hudPrint is out... it's the standard way of communication of the Grimrock engine, and for basic local information (Conrad StoneSkull gained a level, Conrad StoneSkull has been infected with überdisease, The Party cannot advance, a magnetic field blocks the way, etc.) it should still be used for consitency IMO.

Re: Petri consumes glögg and codes with you

Posted: Wed Dec 05, 2012 10:42 am
by montagneyaya
I miss this code party.
I wanted to suggest Teleport:setTriggeredBySpell(enable)
The spell pass through the teleporter, I would like teleport it.

For all feature add, awesome, it's a very good job Petri.

Re: Petri consumes glögg and codes with you

Posted: Thu Dec 06, 2012 12:55 am
by Komag
I've split off the (valuable!) discussion about the new GUI details, framework, coding, etc, here:

viewtopic.php?f=14&t=4454