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Re: monsters

Posted: Thu Nov 01, 2012 1:04 am
by Nickydude
Ah, of course , it has it's own proprietary model format, that clears that up then, thanks Neikun :mrgreen: . Normal service can now resume. :)

Re: monsters

Posted: Fri Nov 02, 2012 1:15 pm
by wallasaurus
Hey folks,

I've changed my mind about doing it in a random order.

I'd like to get and idea of how much in demand the suggestions so far are, and tackle them in that order - to give the best use to the community of my time.

Maybe I can figure out some way to setup a big poll, or maybe folks can reply with their top 5 things and I'll compile the scores and bung it all in a spreadhseet. Please let me know what you would like me to work on next. :)

cw

Re: monsters

Posted: Fri Nov 02, 2012 1:25 pm
by Neikun
*Snip*

Re: monsters

Posted: Fri Nov 02, 2012 1:35 pm
by Komag
You can make a poll right here on the forums - just start a new thread, put in the question, options, etc.

I'll set it up...

Re: monsters

Posted: Fri Nov 02, 2012 1:58 pm
by Komag
Here is the poll:

viewtopic.php?f=14&t=3993

you can pick THREE choices (out of eight - since polls allow 10 at most, I grouped the monsters and items into what I felt where logical divisions)

Re: monsters

Posted: Fri Nov 02, 2012 2:27 pm
by HaunterV
I believe treasure chests are needed :P

Re: monsters

Posted: Fri Nov 02, 2012 2:33 pm
by SpiderFighter
HaunterV wrote:I believe treasure chests are needed :P
But the missing word is "working". :)

Re: monsters

Posted: Fri Nov 02, 2012 9:51 pm
by wallasaurus
Thanks for setting up the poll! Interesting results so far!

Re: monsters

Posted: Fri Nov 09, 2012 5:23 pm
by hyppyp
How long will this poll take? Any new monster in sight yet?

Re: monsters

Posted: Sat Nov 10, 2012 8:39 pm
by wallasaurus
Hey folks had a pretty busy couple of weeks -

started working on a mummy. Model will come first using skeleton warrior anims, then I will take a look at the anims afterwards.