A puzzle game shouldnt be a walk in the park for every body.
Some ppl will get stuck on puzzles some on mob fights. Everyone has a different strength.
Restarted on easy mode. Not got that far yet & still undecided whether to perseveredazman76 wrote: mike30542 - are you still with us? Did you manage to persevere and get past the dreaded poison clouds?
Stick with it mate!mike30542 wrote:Restarted on easy mode. Not got that far yet & still undecided whether to persevere
Funny thing about this game - I'm finding the combat not hard at all, once I got the hang of the 'squaredance' technique, and (finally) creating a party that's very efficient. That I caught on the the "tricks" of combat surprises me, being an old coot and all. Granted, I've barely begun level 5, but still.dazman76 wrote:Stick with it mate!mike30542 wrote:Restarted on easy mode. Not got that far yet & still undecided whether to persevereI won't lie to you - there are harder situations than the one that prompted your initial post. However, that was a particularly devious trick that caught me out on my first visit. As I said, I went all the way back through the other levels in the hope of finding useful items or another route - only to return to the start of level 4, and finally it clicked. I got past those guys on the first attempt after returning
I just needed to get my old-school hat back on, and re-learn some of the stuff that EOTB and other games taught me back in the day
I haven't struggled that much with any other stuff, although it is difficult - and the crabs will probably make you cry when you first discover them
lol, evil buggers.
LoG takes after Dungeon Master more than EoB in that respect, DM is filled with tough puzzles!Fargol wrote: It's the puzzles that will lead to me abandonment of the game. This is NOT a condemnation of the game, but I've never been a fan of a puzzle-heavy games where many of the puzzles just seem contrived. It destroys the immersion for me. My memory may be failing me but I don't recall any of the EoB games being this frustrating.
Again, a fine job by the devs and despite a few odd design omissions, I still rate LoG 4.5 / 5.0.
Never played DM much. I remember starting it and not getting far.Darklord wrote:LoG takes after Dungeon Master more than EoB in that respect, DM is filled with tough puzzles!Fargol wrote: It's the puzzles that will lead to me abandonment of the game. This is NOT a condemnation of the game, but I've never been a fan of a puzzle-heavy games where many of the puzzles just seem contrived. It destroys the immersion for me. My memory may be failing me but I don't recall any of the EoB games being this frustrating.
Again, a fine job by the devs and despite a few odd design omissions, I still rate LoG 4.5 / 5.0.
Don't forget if you do get stuck, feel free to come on the forums and ask for a hint.![]()
Daniel.
Worth replaying, I was playing it just before LoG. Very good fun!Fargol wrote: Never played DM much. I remember starting it and not getting far.
Thanks. I'll give it a try.Darklord wrote:Worth replaying, I was playing it just before LoG. Very good fun!Fargol wrote: Never played DM much. I remember starting it and not getting far.![]()
Plenty info here, on running it on modern systems,
http://www.dungeon-master.com/
Daniel.