Re: [MOD] Call Of House Hardabar
Posted: Thu Jul 13, 2023 10:10 pm
sapientCrow wrote: ↑Thu Jul 13, 2023 9:44 pmolavimuff.ee wrote: ↑Thu Jul 13, 2023 9:14 pmConsole, by a commands what I posted earlier. You have searched it by id, instead of name.sapientCrow wrote: ↑Thu Jul 13, 2023 2:37 pm
AWESOME!!
Did you find them by searching or console?
SpoilerShowGems of the Moon ... think Elf and Forge
In which area is Elves forge?Really so what was the name you used for search for disk and maric key?SpoilerShowit is the Elf in town. Where you upgrade Decimation. Name is Feanor. You also go to him to get Mithril for some guy earlier with Dwarves.
Now all that is left is Lightning core to be fixed.
Do you know if there is some special secret on the main floor of Lord Hardbar Castle? Trying to find all secrets am a bit stumped on this one now
SpoilerShow
For disk you need a code:
For Aldon maric key you use code:
Code: Select all
do
local_item_id = "disk_data_droid"
for index = 1, Dungeon:getMaxLevels() do
for item in Dungeon.getMap(index):allEntities() do
if item.name == local_item_id then
hudPrint("A matching item was found in "..item.map:getName().." ".."(level "..item.level..") @ tile X:"..tostring(item.x)..",Y:"..tostring(item.y))
playSound("secret") party:spawn('blob')
return
end
end
end
hudPrint("No matching item was found")
end
Code: Select all
do
local_item_id = "aldon_maric_treasure_key"
for index = 1, Dungeon:getMaxLevels() do
for item in Dungeon.getMap(index):allEntities() do
if item.name == local_item_id then
hudPrint("A matching item was found in "..item.map:getName().." ".."(level "..item.level..") @ tile X:"..tostring(item.x)..",Y:"..tostring(item.y))
playSound("secret") party:spawn('blob')
return
end
end
end
hudPrint("No matching item was found")
end
It looks like same item can have 2 different names: first name it have is when it is not picked up yet and then it get a name when you pick it up. But I may misunderstand it also.