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Re: [MOD] Menace of Mangar v1.1
Posted: Thu Jan 17, 2013 8:17 pm
by RMariano
OK, just did that ...
top left - right bottm
in each room. nothing
What am I doing wrong? Or, where is something supposed to take place?
Re: [MOD] Menace of Mangar v1.1
Posted: Thu Jan 17, 2013 8:43 pm
by lurker
RMariano wrote:OK, just did that ...
top left - right bottm
in each room. nothing
What am I doing wrong? Or, where is something supposed to take place?
You are very close. It sounds like you made three lines, but you just need two. Two rocks are out of position.
Re: [MOD] Menace of Mangar v1.1
Posted: Fri Jan 18, 2013 3:12 am
by Numberouane
Finally I made it till the end
Thanks to all for the tips and the pms
Mod is as already said very good. Puzzles are tough but very logic if u pay enough attention and find all the clues.
Thanks to Lurker for this great mod.
Re: [MOD] Menace of Mangar v1.1
Posted: Wed Jan 23, 2013 12:15 am
by Pecen
Hi, need help in level 4.. final doors are linked with 4 rooms/16 levers? Because every other doors i have cleared, including secrets, but now don't know how to progress further.. only clue which left me is NW=NW, absolutely no idea, what does that mean
.. tryed over 1hr various lever combinations to no effect.. What am i missing?
btw, hope you understand me, english is not my native language
Re: [MOD] Menace of Mangar v1.1
Posted: Wed Jan 23, 2013 12:54 am
by lurker
Pecen wrote:Hi, need help in level 4.. final doors are linked with 4 rooms/16 levers? Because every other doors i have cleared, including secrets, but now don't know how to progress further.. only clue which left me is NW=NW, absolutely no idea, what does that mean
.. tryed over 1hr various lever combinations to no effect.. What am i missing?
btw, hope you understand me, english is not my native language
There was another clue concerning these that said something to the effect of
the levers are tied to the rooms in which they lie. That along with the other clue leads to:
The NW lever in the NW room is special, as in it should be different from the others in the room. And so on for the other rooms. You'll need to look at your map in order to determine where you are after each teleporter.
Re: [MOD] Menace of Mangar v1.1
Posted: Wed Jan 23, 2013 12:55 am
by lurker
Numberouane wrote:Finally I made it till the end
Thanks to all for the tips and the pms
Mod is as already said very good. Puzzles are tough but very logic if u pay enough attention and find all the clues.
Thanks to Lurker for this great mod.
Glad you enjoyed it and thank you for your feedback so that I could improve it a bit for those who are just starting to play it now.
Re: [MOD] Menace of Mangar v1.1
Posted: Wed Jan 23, 2013 1:51 am
by Pecen
lurker wrote:Pecen wrote:Hi, need help in level 4.. final doors are linked with 4 rooms/16 levers? Because every other doors i have cleared, including secrets, but now don't know how to progress further.. only clue which left me is NW=NW, absolutely no idea, what does that mean
.. tryed over 1hr various lever combinations to no effect.. What am i missing?
btw, hope you understand me, english is not my native language
There was another clue concerning these that said something to the effect of
the levers are tied to the rooms in which they lie. That along with the other clue leads to:
The NW lever in the NW room is special, as in it should be different from the others in the room. And so on for the other rooms. You'll need to look at your map in order to determine where you are after each teleporter.
omg, i see it, looks primitive now, finally we can go deeper
very nice mod so far, looking forward what awaits me next
Re: [MOD] Menace of Mangar v1.1
Posted: Thu Jan 24, 2013 7:27 pm
by arskaxx
lurker wrote:Pecen wrote:Hi, need help in level 4.. final doors are linked with 4 rooms/16 levers? Because every other doors i have cleared, including secrets, but now don't know how to progress further.. only clue which left me is NW=NW, absolutely no idea, what does that mean
.. tryed over 1hr various lever combinations to no effect.. What am i missing?
btw, hope you understand me, english is not my native language
There was another clue concerning these that said something to the effect of
the levers are tied to the rooms in which they lie. That along with the other clue leads to:
The NW lever in the NW room is special, as in it should be different from the others in the room. And so on for the other rooms. You'll need to look at your map in order to determine where you are after each teleporter.
I'm stuck in the same place.. I still do not understand how this works.... I feel really stupid
I need more help, please ?
Re: [MOD] Menace of Mangar v1.1
Posted: Fri Jan 25, 2013 1:59 am
by lurker
arskaxx wrote:
I'm stuck in the same place.. I still do not understand how this works.... I feel really stupid
I need more help, please ?
OK, so there are four rooms and four levers per room. The northwest lever in the northwest room must be down while all the others in the same room must be up. Then repeat that statement for the other three rooms but replace 'northwest' with whatever directioned room you happen to be in. Good luck.
Re: [MOD] Menace of Mangar v1.1
Posted: Mon Feb 11, 2013 8:29 am
by subQ
Is it necessary to go all the way to hell?
The Linux client seems to crash on certain timed jumps.
So It crashes every time I go all the way down.
-sh