Working on fixes right now...
If by nothing, you mean "", then its normal, and won't influence (as "" and ignorant are both a 0 bonus). The variable has to be initiated once, so it should appear only once, and then be "ignorant".
Incense in starting place, sure, but it won't be save compatible
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Skeleton keys stackable done (maybe not save compatible tho)
Exploration book would be quite long to create. Definitely not on my priority list
, but some great ideas. However, things are still being balanced.
Terrain bug fixed - save compatible:
Terrain comes in ranges ("base", very and extremly), and two kinds: difficult and dangerous. Difficult will tire your party, and dangerous will hurt the champions, if you fail a scouting check. A scouting success will also warn you of some different terrain ahead, if you succeed. If not, it won't warn you. Endly, having one or more ropes will help you succeed the scouting checks when you are in the terrain. This is the basic system for now. Terrains are not random, so you could actually map them.
Text issue fixed, thanks.
Come on, you don't like my beautifull "questsucess" sound ? I almost made it myself ^^. I case of public outrage, I will change it
))))
Meditation increases naturally once you are a novice (random check every 5 seconds, there is nothing you can do about it), and from using incense.
Breathing sound is supposed to appear once you start to be exhausted, but might not immediately start with the text.
Selling bad, recycling anvil, skills compendium and quest journal should be indestructible now, thanks for feedback SparHawk.
A few words about crafting:
TLC is not a crafting mod. I want to make it part of the world, not the focus of it, so I want to keep it simple, and I think it is pretty fine as it is. However, I will probably work on the following issues:
- Auto craft the number of items (no more cycling)
- Add tools
- Make it recipe relevant, because it is quite a spoiler now. I would like some of the recipe to appear once you know you can make it.
Thanks a lot to you two for the feedback
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