Horrorscope wrote:
Not that anyone is taking it this far, but reading this I start to visualize the local yocal in their wheelchair going to every shop in town, making sure they have a ramp, making sure the isles are at least 38" wide etc and if not, he heads to city hall.
Sadly, 20 years of laws that a public place should have wheelchair access doesn't mean it is true.. Spend some time in a chair and you will realize how stupid that statement sounds when you cant even enter a store, cause some jackass thinks putting a coke machine covering half the door is ok...
while this isnt the same thing as a video game being accessable.. what truely makes the great companies are the ones that take things like this into account. there are plenty of one armed gamers.. and people in wheelchairs that can do more than most people with 2 good arms and 2 good legs with just a few simple modifications. Personally i wish this game had the ablity to use only a mouse, vrs mouse+keys. Even though i can use both i enjoy mouse play, it just makes things simpler.. even if it isn't as quick in some cases. (onscreen hotkeys could be added.. a simple visual arrow, and rotate buttons could be added.
Another I havent noticed people mention is color blind mode.. That green stripe around the character boxes to show protection from posion, or even the green tint when poisoned. A larger poison symbol, and another symbol to show protection..
another thing that should change, the potion bottles. Instead of just color, the 4+ potion bottles should change shape, so they can be identified. Over 10% of the human population has this issue.. thats a pretty large % of a possible market..
It is the little things like this that can be done that turns what is a great game already, into something truely exceptional