Dungeon Editor Progress

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
DJK
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Joined: Thu Mar 15, 2012 12:42 am

Re: Dungeon Editor Progress

Post by DJK »

Maybe you can use multiple tilesets on the same floor ?
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Isaac
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Joined: Fri Mar 02, 2012 10:02 pm

Re: Dungeon Editor Progress

Post by Isaac »

DJK wrote:Maybe you can use multiple tilesets on the same floor ?
I think they said the engine could not handle two tile-sets; however... I think tricks can be done with teleporters to work around that limitation.

** I wonder if one could not design a wall set with different walls on each side... paired with careful map design so that the alternate wall only shows where intended.
Last edited by Isaac on Thu Aug 23, 2012 8:17 am, edited 1 time in total.
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petri
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Re: Dungeon Editor Progress

Post by petri »

DJK wrote:Maybe you can use multiple tilesets on the same floor ?
No but you can replace walls with decorative objects and get the same effect.
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petri
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Re: Dungeon Editor Progress

Post by petri »

Heads up, the remaining items on the todo list are smaller misc things, so there's no point in updating the first post anymore. Just wanted to let you know that even if the list doesn't seem to be changing, we're not slacking here :)
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Thels
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Re: Dungeon Editor Progress

Post by Thels »

This is getting exciting! :D
azidahaka
Posts: 91
Joined: Fri Apr 13, 2012 9:48 pm

Re: Dungeon Editor Progress

Post by azidahaka »

petri wrote:Heads up, the remaining items on the todo list are smaller misc things, so there's no point in updating the first post anymore. Just wanted to let you know that even if the list doesn't seem to be changing, we're not slacking here :)
YES! i have just one week left on my holydays... come on petri, deliver it! :3
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Bees
Posts: 84
Joined: Tue Apr 17, 2012 10:37 pm

Re: Dungeon Editor Progress

Post by Bees »

I'm interpreting this as confirmation that the editor will be released during my lunch break today. Don't let me down!
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Torst
Posts: 132
Joined: Tue Mar 06, 2012 12:41 pm
Location: Germany

Re: Dungeon Editor Progress

Post by Torst »

We stay tuned,Petri.Keep on your awesome work !

Thx for inform us.
Whalefish
Posts: 15
Joined: Fri Mar 30, 2012 5:51 pm

Re: Dungeon Editor Progress

Post by Whalefish »

This is the thing I've been waiting for!
Dungeon Editor is gonna make me play for a long time. I stopped playing long time ago after playing the game through 3 times. Now I'm gonna get new dungeons to play! Yay!
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pulpum
Posts: 155
Joined: Wed Apr 18, 2012 1:23 am
Location: bordeaux, france

Re: Dungeon Editor Progress

Post by pulpum »

ohhh yeahhhhhh! :mrgreen: :mrgreen: :mrgreen: :mrgreen:
ad&d / ff / d&d
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