[Open / Signup] One Room Round Robin 3 - Calling All Modders
- Zo Kath Ra
- Posts: 937
- Joined: Sat Apr 21, 2012 9:57 am
- Location: Germany
Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders
The Statistics and Achievements Board is almost done.
You can scale the board's size.
Its current dimensions are 810 x 767, with scale factors of 1.2, 1.4 and 1.8.
The scale factors are fixed, because they depend on the font sizes available in GrimTK.
Would anybody actually use this scaling feature?
I suppose it'd be useful for people with 4K monitors.
But then again, you couldn't play LoG2 at these resolutions, because AFAIK the game doesn't scale its GUI. Or does it?
Does LoG2 support a fixed set of resolutions, or all resolutions available on the system?
You can scale the board's size.
Its current dimensions are 810 x 767, with scale factors of 1.2, 1.4 and 1.8.
The scale factors are fixed, because they depend on the font sizes available in GrimTK.
Would anybody actually use this scaling feature?
I suppose it'd be useful for people with 4K monitors.
But then again, you couldn't play LoG2 at these resolutions, because AFAIK the game doesn't scale its GUI. Or does it?
Does LoG2 support a fixed set of resolutions, or all resolutions available on the system?
Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders
Grimrock works at any resolution.
If the height is lower than 1080 pixels, UI elements are scaled by [height]/1080, so if your resolution is 540 pixels tall the UI elements will have their size halved.
Additionally, if the aspect ratio is narrower than 1.3:1, multiply the scale by 0.8. If it's between 1.3:1 and 1.4:1, multiply by 0.9.
Elements will never be scaled up, only down; you can run the game at 20000x5000 and the UI elements will be the same size as they are in 1920x1080. Hence the complaints that the elements are too small in 4K.
Note that this scaling is only done for the builtin UI elements and elements drawn in onDrawAttackPanel - other draw hooks do not scale down automatically (but you can of course scale them manually).
If the height is lower than 1080 pixels, UI elements are scaled by [height]/1080, so if your resolution is 540 pixels tall the UI elements will have their size halved.
Additionally, if the aspect ratio is narrower than 1.3:1, multiply the scale by 0.8. If it's between 1.3:1 and 1.4:1, multiply by 0.9.
Elements will never be scaled up, only down; you can run the game at 20000x5000 and the UI elements will be the same size as they are in 1920x1080. Hence the complaints that the elements are too small in 4K.
Note that this scaling is only done for the builtin UI elements and elements drawn in onDrawAttackPanel - other draw hooks do not scale down automatically (but you can of course scale them manually).
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders
Wow, coming soon teaser.
Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders
Yes. Sadly things need always longer then expected. AndakRainor and me are doing the last tweaks on the final bossfight. Then we can start gametesting. Coming... - well - ...soon.
Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders
Quick update: I'm doing the final tweaks on the file. This time it's real: at the end of the week we have our first Alpha and can start testing the whole thing.
Before this, I want to do one final major alteration: Anyone remembers, that I once asked, how to name our big opponent at the end?
I tend now to call him XSZARK. - Anything against it? Some bad meaning in any language (we have people from several countries in the team)?
-> Xszark
Before this, I want to do one final major alteration: Anyone remembers, that I once asked, how to name our big opponent at the end?
I tend now to call him XSZARK. - Anything against it? Some bad meaning in any language (we have people from several countries in the team)?
-> Xszark
Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders
How is it pronounced?
Is it Zis-ark, Siz-ark, ees-ark, ecks-ark, Ks-ark or perhaps ts-ark?
Is it Zis-ark, Siz-ark, ees-ark, ecks-ark, Ks-ark or perhaps ts-ark?
Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders
Hehe...
With my german background I would usually say "ks-sark".
But I think it's like english speaking people would probably say: "Z-zark" (with two soft s like in Zimbabwe).
But other solutions are also welcome.
With my german background I would usually say "ks-sark".
But I think it's like english speaking people would probably say: "Z-zark" (with two soft s like in Zimbabwe).
But other solutions are also welcome.