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Re: [MOD] The CHAOS Key
Posted: Sun Mar 10, 2013 7:56 pm
by Pandafox
no, the solid key way can't be achived if you didn't opened the green windows first.
in fact, a lot of players are lost at the same place, can't find the second plate.
I don't know why because it is really not difficult, the way is not hidden
ok then, when you are at the 35 seconds puzzle, go back into the teleporter.
There, go back to the 2 stairs, and go to the stairs up
Re: [MOD] The CHAOS Key
Posted: Sun Mar 10, 2013 8:37 pm
by Drakkan
I already had the solid key (old solid key), used it to enter mine part, here I found one skull key. Now I am in level 7 - part where are spawning ghost skeletons. I need second skull key. Have I overlookedit somewhere around or I need backtrack and solve somehow this green window puzzle ?
Re: [MOD] The CHAOS Key
Posted: Sun Mar 10, 2013 9:40 pm
by Pandafox
Drakkan wrote:I already had the solid key (old solid key), used it to enter mine part, here I found one skull key. Now I am in level 7 - part where are spawning ghost skeletons. I need second skull key. Have I overlookedit somewhere around or I need backtrack and solve somehow this green window puzzle ?
to finish the level 7 you need 3 skull keys.
Only 1 is in the level 7
Re: [MOD] The CHAOS Key
Posted: Mon Mar 11, 2013 2:12 pm
by Weian
Hi Pandafox, after enjoying the Master Key a lot I am really looking forward to playing the Chaos Key. But Grimrock crashes after the Chaos Key's intro, luckily it shows an errors message. I am on a Mac (Grimrock native Mac version, 1.3.6). Do you have any idea what could help me/what could be done to start the mod? If adjusting your mod is too much work for you, I could download the Window's version and try to put that in a cider/wineskin-wrapper first. I guess there are just too few Mac users out there playing the Chaos Key.
BTW, thanks for your great work! Here's the error message:
[string "SoundSystem.lua"]:0: OpenAL incompatible WAV file
stack traceback:
[C]: in function 'load'
[string "SoundSystem.lua"]: in function 'defineSound'
mod_assets/scripts/sounds.lua:58: in main chunk
[string "Dungeon.lua"]: in function 'import'
mod_assets/scripts/init.lua:39: in main chunk
[string "Dungeon.lua"]: in function 'loadInitFile'
[string "GameMode.lua"]: in function 'loadDungeon'
[string "GameMode.lua"]: in function 'newGame'
[string "GameMode.lua"]: in function 'completionFunc'
[string "CinematicMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
Re: [MOD] The CHAOS Key
Posted: Mon Mar 11, 2013 3:10 pm
by Pandafox
ohh...???
That's really strange... I don't know why there is a problem with the Mac version...
I can read "incompatible wav file" but I don't know how to solve this problem.
Maybe someone know this problem, I will try to find
Re: [MOD] The CHAOS Key
Posted: Mon Mar 11, 2013 8:55 pm
by Weian
Hey Pandafox, I just installed the Windows version in a wrapper (see Portingteam) and the Chaos Key works fine now. The error message above seems to be related to a problem related to the native Mac version of Grimrock. I still hope the error message can be fixed because loading times are way better on the Mac version. But don't invest too much time, I think the problem is on the "Almost Human" side... Have fun...
Re: [MOD] The CHAOS Key
Posted: Mon Mar 11, 2013 9:51 pm
by Drakkan
level 13 - I got the gold key, pressed lever which closed up pit and now there are two pits (on left and right side) - cannot see way forward. Is there some other lever in this maze I have missed ? Or some secret button ? If yes please in which part. Thanks
Re: [MOD] The CHAOS Key
Posted: Mon Mar 11, 2013 11:12 pm
by Pandafox
Drakkan wrote:level 13 - I got the gold key, pressed lever which closed up pit and now there are two pits (on left and right side) - cannot see way forward. Is there some other lever in this maze I have missed ? Or some secret button ? If yes please in which part. Thanks
yes, you have to find 2 levers to close the 2 pits.
The levers were in secret places but now they should be open. go to south and west of the map
Re: [MOD] The CHAOS Key
Posted: Tue Mar 12, 2013 12:57 am
by leewroy
I´m stuck inside a room...
"fire and ice" tried to shoot fireballs and ice bolts at every corner burt with no luck...what t do in this room? need a clue
Re: [MOD] The CHAOS Key
Posted: Tue Mar 12, 2013 10:21 am
by Pandafox
leewroy wrote:I´m stuck inside a room...
"fire and ice" tried to shoot fireballs and ice bolts at every corner burt with no luck...what t do in this room? need a clue
ohh!! how can you be stuck there ??
check the lamps on the wall... I can't say more, it is easy