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Re: [MOD] The One Room Round Robin Part 3

Posted: Sat Dec 21, 2019 2:48 pm
by hansbleeb
bug=bog.... ha ha

Re: [MOD] The One Room Round Robin Part 3

Posted: Sat Dec 21, 2019 4:32 pm
by Zo Kath Ra
Dr.Disaster wrote: Sat Dec 21, 2019 2:16 pm I'm playing Toorum which means it's a single character party.
Was Toorum facing north/east/south/west when he walked north into the seal?

Where was Toorum in the party order?
(upper left, upper right, lower left, lower right)

Re: [MOD] The One Room Round Robin Part 3

Posted: Sat Dec 21, 2019 4:45 pm
by Dr.Disaster
Zo Kath Ra wrote: Sat Dec 21, 2019 4:32 pm
Dr.Disaster wrote: Sat Dec 21, 2019 2:16 pm I'm playing Toorum which means it's a single character party.
Was Toorum facing north/east/south/west when he walked north into the seal?

Where was Toorum in the party order?
(upper left, upper right, lower left, lower right)
Facing north at lower right for both sides of the seal.

Re: [MOD] The One Room Round Robin Part 3

Posted: Sat Dec 21, 2019 4:50 pm
by Zo Kath Ra
Dr.Disaster wrote: Sat Dec 21, 2019 4:45 pm
Zo Kath Ra wrote: Sat Dec 21, 2019 4:32 pm Was Toorum facing north/east/south/west when he walked north into the seal?

Where was Toorum in the party order?
(upper left, upper right, lower left, lower right)
Facing north at lower right for both sides of the seal.
Then we've both encountered the same bug, under different conditions.
I've reported it to the ORRR3 bug tracker, and it will be fixed in the next update.

Re: [MOD] The One Room Round Robin Part 3

Posted: Sat Dec 21, 2019 4:58 pm
by Dr.Disaster
Zo Kath Ra wrote: Sat Dec 21, 2019 4:50 pm
Dr.Disaster wrote: Sat Dec 21, 2019 4:45 pm
Zo Kath Ra wrote: Sat Dec 21, 2019 4:32 pm Was Toorum facing north/east/south/west when he walked north into the seal?

Where was Toorum in the party order?
(upper left, upper right, lower left, lower right)
Facing north at lower right for both sides of the seal.
Then we've both encountered the same bug, under different conditions.
I've reported it to the ORRR3 bug tracker, and it will be fixed in the next update.
Checked it again: in the front row Toorum is pushed back by the seal. In the back row he can pass and crash the game.

Re: [MOD] The One Room Round Robin Part 3

Posted: Sat Dec 21, 2019 7:12 pm
by Isaac
This bug is result of an overlooked pair of print statements that should have been deleted; they had no conditional checks to ensure that the champion(s) in position 1 or 2 exist.

It's now fixed in the development version.

Re: [MOD] The One Room Round Robin Part 3

Posted: Sat Dec 21, 2019 8:17 pm
by Ro9ge
minmay wrote: Sat Dec 21, 2019 7:09 am
SpoilerShow
The puzzle is based on chess.
Ah, duh. I forgot the diagonals. I knew it was simpler than I was making it out to be. Thanks! A few bugs to report.

When I cast the copycat spell, EVERYBODY learned it and gained it in their traits, even party members with no spell casting!

In the bog level half filled with water, when walking ontop of a rock towards the right when when facing the water, you shake and
get pushed forward after a second or two. However, if you move off of the rock before getting pushed forward, it still forces you forward one square. Because of this, I could go across the water without going into it or climbing up the ladder on the other side.

Re: [MOD] The One Room Round Robin Part 3

Posted: Sat Dec 21, 2019 9:05 pm
by minmay
Ro9ge wrote:When I cast the copycat spell, EVERYBODY learned it and gained it in their traits, even party members with no spell casting!
That's not a bug; Copycat has no skill requirements.

Re: [MOD] The One Room Round Robin Part 3

Posted: Sun Dec 22, 2019 1:33 am
by Dr.Disaster
At the moment i'm puzzled about Andak's room "Enchanted Tower". Beside the fact that you get kicked out when you're running any light .. what is there to do? Beside 64 alcoves and few items in them all there is is this erratic light at the ceiling .. which you can't do anything with.

Re: [MOD] The One Room Round Robin Part 3

Posted: Sun Dec 22, 2019 9:19 am
by THOM
You can do something with it:
SpoilerShow
It shows a pathway...