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Re: [MOD] Lost City
Posted: Mon Jun 12, 2017 4:33 pm
by ene
I've just got through by keeping moving forward
Wasn't that difficult, it's true. Don't forget to put back the inscription in your next release, it's an important clue indeed. I learnt it at my expense
Re: [MOD] Lost City
Posted: Mon Jun 12, 2017 5:25 pm
by maz0ut
Ok ... I give up. The pyramid is too harcode really ... What is the point ?? No healing crystal. The one I saw explode.
No more herb. And I have a alchemist ...
No food inside pyramid. Monsters have ton of HP ... No healing... No fun Really.
First part was ok but the pyramid is really TOO hard and ruins my game experience.
Re: [MOD] Lost City
Posted: Mon Jun 12, 2017 5:59 pm
by Adrageron
ene wrote:I've just got through by keeping moving forward
Wasn't that difficult, it's true. Don't forget to put back the inscription in your next release, it's an important clue indeed. I learnt it at my expense
Gratz! Fixed the inscription already, it will be in the mod in the next version, thanks!
maz0ut wrote:Ok ... I give up. The pyramid is too harcode really ... What is the point ??
The point is: First part of the game was a "preparation for the final challenge".
And Pyramid is the place where player spend stock accumulated in the early stages.
No more herb. And I have a alchemist ...
No food inside pyramid.
You can buy some for gems
First part was ok but the pyramid is really TOO hard and ruins my game experience.
Sorry to hear that, but if you encountered the crystal, you almost finished the mod
Re: [MOD] Lost City
Posted: Mon Jun 12, 2017 6:42 pm
by ene
maz0ut wrote:Ok ... I give up. The pyramid is too harcode really ... What is the point ??
I concur here. Moreover my herb stock is almost empty (but it's my fault, i wasted it in one particular battle). Still, enemies are way too much resistant and it lacks supplies (foods, herbs - particulary blooddroop cap). I was able to buy some stuff thanks to the gems but it's not enough (spawning crystal healing all the time and it spoils the fun. It's not normal ) . The thing is your team got injured too often even if you cast some protection spells. I climbed down to the avatar battle and now i need a break
It's a shame because the challenge is interesting but the ratio of enemies/supplies is a bit unfair I think
Re: [MOD] Lost City
Posted: Mon Jun 12, 2017 9:02 pm
by paulclementi
I would love a walkthrough Guide. This is a wonderful mode. Let me know if there is a walkthrough at some point.
Re: [MOD] Lost City
Posted: Wed Jun 14, 2017 5:24 am
by ene
Will wait for next release to restart the mod. If you add 1 ou 2 crystals healing in the pyramid and a dozen healing potions, I wouldn't mind... well, add a few more please. Thanks for your work anyway, it was great fun.
Re: [MOD] Lost City
Posted: Thu Jun 15, 2017 9:10 pm
by maz0ut
Well .. it was a rage posting ^_^
For me like ene say, the team is too often injured. Healing is really hard especially in the snake level. Those snakes hit really hard (2/3 injury).
I've restarted the mod now ^^ I need to find all the elemental essence (miss one).
The mod is really cool but it needs some healing tuning in the pyramid.
Re: [MOD] Lost City
Posted: Wed Jun 21, 2017 4:13 pm
by hansbleeb
the mod forbidden halls does not work here!! z data error???
Re: [MOD] Lost City
Posted: Wed Jun 21, 2017 6:09 pm
by ene
I continue my journey in the pyramid for now and this is getting really hard - both fights/riddles wise. This huge as well (wasn't expected this), like almost a mini-mod.
I've managed to grab few tomb keys by resolving few riddles (the range, neverending passage..) - there are two rooms, each ot them with 4 alcoves but i have no clue what the hell i should put there
Anyway, I think the tomb keys are not mandatory (it's only to get parts of the crystal armor? but there's also this locked door which says 'way of the crystal warrior'.. so i'm not sure).
Word of command - i opened one gate but not the one I wanted
snake - it only opens the 2nd door; missing the word for the first one
Accept the gift of the serpent - EDIT: found, you get some rewards.
Finally, found a crystal healing (hurrraayyy
) but i think you should make it available sooner - even the spiders are really tough/resistant. EDIT: actually divides itself in 2 crystal shard healing
Otherwise, your mod is truly excellent - hopefully 1.6 will be there in a short time !
Re: [MOD] Lost City
Posted: Wed Jun 21, 2017 10:00 pm
by ene
In the undertemple, a head that says 'Charge me!' ?