Isaac wrote:I would model a ray that was several tiles long, and add it as a model component to the party when fired. With an offset & rotation that originates from whichever slot the champion occupies.[totally faking] the PC's poor firearm accuracy at range.
Thanks for your replies, you go further than I and I have to test some of your proposals. My idea for now is to create a beam between two points, several tiles long, spawned from the first to the second, and the beam must last until some party's action. It's not a party's weapon, so no problem for free look and I choose the position from where the party will see the beam. I think that the second proposal of Minmay is the most convenient in this case. In a second time, the possibility of beam rotation is interesting also.minmay wrote:I assume Duncan1246 wanted to display the beam for more than a single frame. Even if they were okay with that, it'd still break if the party is turning.
Anyway, thanks, I think I have some hard work to do now, specially modeling...