Hotel Hades 2 Nightmare Final

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
bongobeat
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Re: Hotel Hades 2 Nightmare Final

Post by bongobeat »

There is another looping text:
on level 5
after the sign "shy sanctuary"
it repeats indefinitely "you must hurry he is coming etc..."

Clipping issue
on level 10 "ar thrial"
in the room where the crystal is

better shown with screenshots
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on the left of the crystal
Image
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then you have the (dont know the word), lower grid something ?
seems that the object is showing his "back"
Image
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view from the map
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clipping issue on the right of the daemon head, just near the crystal (opened by ? should I tell the name? :D )
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what the hell with all these ogres? did you think we will getting bored? :D
it take me time to understand how to kill the ogre just after the crystal! I didnt see the pullchain of the iron door, because it does not match for the iron door, or maybe that was part of the trick? :D

by the way: the secret thing, which can not be named here for safety, can be taken before the wall slides down. Hope it will be useful, or maybe you shouldn't plan that?
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
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msyblade
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Re: Hotel Hades 2 Nightmare Final

Post by msyblade »

i will address all those issues with clipping, pretty sure it will be reduntant pillars placed together. Thank you for bringing them to my attention! I will check the secret you refer to (been almost a year, sorry.)

PS.
SpoilerShow
You do not have to fight ANY of the ogres! :lol:
Currently conspiring with many modders on the "Legends of the Northern Realms"project.

"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades
bongobeat
Posts: 1076
Joined: Thu May 16, 2013 5:58 pm
Location: France

Re: Hotel Hades 2 Nightmare Final

Post by bongobeat »

I dont like to let all these things behind me, who knows? maybe you will make them following me later, so, better to take care of them while I can :D

Ok I have finished the mod! huraaaa
Was very interesting, the puzzles are cool, Good job!

you have some "flying hat", in the pit level
Image
and some "flying objects" in the level under. Like daemon head, 1 torch holder, and some wall. There is a button too, but I don't know what he do.
Image
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
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msyblade
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Re: Hotel Hades 2 Nightmare Final

Post by msyblade »

That level is intended to be that way :) Sort of a "warped" dimension thing. :twisted:
Currently conspiring with many modders on the "Legends of the Northern Realms"project.

"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades
bongobeat
Posts: 1076
Joined: Thu May 16, 2013 5:58 pm
Location: France

Re: Hotel Hades 2 Nightmare Final

Post by bongobeat »

ok :D

was'nt easy, but after many saves and loadgames I have clean this level. It make good xp for the final boss!
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
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Eleven Warrior
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Re: Hotel Hades 2 Nightmare Final

Post by Eleven Warrior »

Bloody awesome bro , I am aloud to use that word?? I love wired... Ummm lets go into that LOLOLOL well I thinks iits cool ahy good idea, uhhhmm gives me an idea... See guys this gets the brain thinking ahy.. and makes Modding even better yeah.. Ideas ideas
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msyblade
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Re: Hotel Hades 2 Nightmare Final

Post by msyblade »

I realized a pretty neat thing while reading back through this thread. This mod was built in the infancy of the editor/community here, and many things we know now were not possible. EVERYTHING was a workaround, or cheating to get half the effect I really wanted. Or constantly asking people to help me figure out, or wrap my head around concepts to do what I envisioned. One thing I had to accept was that some things just are not possible (unless you're Diarmuid or Komag!). And changing the narrative, or concept of what you want to implement, is sometimes better than "faking" it and using it anyway. I realize that a year ago, I WAS Eleven Warrior. His enthusiasm/Passion is something that I truly appreciate. I think the general community has hit a sort of lull, waiting for LoG2 to release, BECAUSE we are all going to get to be Eleven Warrior again. The pure joy of discovery and gaining power through knowledge and experience. I'm quite jealous of EW right now,because he reminds me of an awesome time, when the birds always sang, and the sun shone brightly , and unicorns ran free through the meadows. . .Look forward to feeling that way again!

ps: c'mon, you guys were due for a rambling monologue. . .I've been slacking off recently. :roll:
Currently conspiring with many modders on the "Legends of the Northern Realms"project.

"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades
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Eleven Warrior
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Re: Hotel Hades 2 Nightmare Final

Post by Eleven Warrior »

Ummm I feel so humble in your in your comments.. I thought I was just being a pain in the butt to you guys but after your comments Mysblade, I feel... Well like great.. Like I have said on many occasions I truly appreciate what the community does for me. You and Doc (Dr Disater), Petri, Antie, Komag and many others.. Hey Msyblade awesome post.. Yes people are waiting for LOG2 and me to.. But I am here and now LOG1 and this is my best chance to create something..
bongobeat
Posts: 1076
Joined: Thu May 16, 2013 5:58 pm
Location: France

Re: Hotel Hades 2 Nightmare Final

Post by bongobeat »

you guys want some kleenex? :D
My asset pack: viewtopic.php?f=22&t=9320

Log1 mod : Toorum Manor: viewtopic.php?f=14&t=5505
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Frenchie
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Re: Hotel Hades 2 Nightmare Final

Post by Frenchie »

It seems we have very talented mod makers. I especially liked the tutorial and the first level. Not too hard, but with some undiscovered secrets I can live with. One of the hidden buttons on the white wall I didn't even see at first, but now I know where to look instead randomly pressing a wall dozen times. I've only just started, but the use of drains, benches and weapon racks is great. I haven't seen that yet in the few customs dungeons I played. I don't really like the name as 'hotel' is too modern. "House of Hades" would have been better. I just wonder what will these mod makers do with the future LoG2 editor. Some of you probably could start your own AH together. In the beginning games sometimes had a novel included that contained hints in its story. I would love to see your work based on fantasy novel next time.
Last edited by Frenchie on Mon Oct 28, 2013 12:45 am, edited 1 time in total.
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