Page 7 of 49

Re: [OPEN] Call to modders/mappers: "One Room" round robin!

Posted: Fri Oct 26, 2012 9:17 pm
by Grimwold
Skuggasveinn wrote:
[EDIT: Although I do have to call you out publicly for making two rooms. ]
True, but if you wana get technical I made 3 rooms :D

I was just going of the cue from the others, there is a crystal between Neikun's and Grimwold's rooms, so I just made a 3x3 room with a crystal after mine. (maybe not a bad idea, the explorer will have saves between rooms and allways come with full health into a new design)

Skuggasveinn.
Yeah, I put the crystal in the hallway before my room, because I wanted to encourage saving

Re: [OPEN] Call to modders/mappers: "One Room" round robin!

Posted: Fri Oct 26, 2012 9:21 pm
by SpiderFighter
Grimwold wrote:
Skuggasveinn wrote:
[EDIT: Although I do have to call you out publicly for making two rooms. ]
True, but if you wana get technical I made 3 rooms :D

I was just going of the cue from the others, there is a crystal between Neikun's and Grimwold's rooms, so I just made a 3x3 room with a crystal after mine. (maybe not a bad idea, the explorer will have saves between rooms and allways come with full health into a new design)

Skuggasveinn.
Yeah, I put the crystal in the hallway before my room, because I wanted to encourage saving
Which, if you've seen Grim's room, was a very good design decision.
*gulps*

Re: [OPEN] Call to modders/mappers: "One Room" round robin!

Posted: Fri Oct 26, 2012 11:27 pm
by Neikun
So how long after the product's done do we wait to release the source files?

A project like this would have source files that are priceless to learning modders.

Re: [OPEN] Call to modders/mappers: "One Room" round robin!

Posted: Sat Oct 27, 2012 6:48 pm
by SpiderFighter
We're moving right along! Next up is pinnguaq!
Here's a list of custom assets added by Ciccipicci:
SpoilerShow
Gobelins:

gobelin_blue
gobelin_bosch_01
gobelin_bosch_02
gobelin_crimson
gobelin_green
gobelin_unicorn

Monsters:

molt_slime

Weapons:

throwing_hammer

Sounds:

chains_dropped
chains_large
chains_small
dying
earthquake_custom
ghost_2
horn
lament
pain_male

objects:

floor_skeleton
exploding_barrel_block
destructible_dungeon_cave_in
destructible_temple_cave_in
destructible_prison_cave_in
metal_hooks_chain_wall

items:

dungeon_prison_bench_alcove
Contributers: - if your name is in red you need to PM your email addy to me please, to avoid being bumped down the list.
Neikun (Entrance Room) - done!
Grimwold - done!
Skuggasveinn - done!
Ciccipicci - done!
pinnguaq - - Working on room
Billick (will work on Sunday)
Wilfrey (Will work on Monday)
Xanathar
uggardian
Komag
Merethif
BeNNyBiLL
HaunterV
Wolfrug
Lupe Fenrir
JohnWordsworth
SpiderFighter

Re: [OPEN] Call to modders/mappers: "One Room" round robin!

Posted: Sun Oct 28, 2012 5:35 am
by Lmaoboat
I really need to get into some sort of collab think, I'm pretty awful at finishing things on my own.

Re: [OPEN] Call to modders/mappers: "One Room" round robin!

Posted: Sun Oct 28, 2012 2:02 pm
by SpiderFighter
Lmaoboat wrote:I really need to get into some sort of collab think, I'm pretty awful at finishing things on my own.
Is that a request to join, or just a general statement? :)

Re: [OPEN] Call to modders/mappers: "One Room" round robin!

Posted: Sun Oct 28, 2012 2:05 pm
by SpiderFighter
Neikun wrote:So how long after the product's done do we wait to release the source files?

A project like this would have source files that are priceless to learning modders.
I agree...this would be an indispensable resource to others. That said, there is so much amazing work going on in this thing already, that I would like to wait a bit for word of mouth to spread about the file to increase the mystery as to how certain things were done. You guys deserve that.

Any suggested time frames?

Re: [OPEN] Call to modders/mappers: "One Room" round robin!

Posted: Sun Oct 28, 2012 2:26 pm
by Neikun
I want to say anywhere from two weeks to a thirty days from completion, but maybe that is too short?

Re: [OPEN] Call to modders/mappers: "One Room" round robin!

Posted: Sun Oct 28, 2012 2:38 pm
by Ciccipicci
I think that after a month is a reasonable time to release them :)

Re: [OPEN] Call to modders/mappers: "One Room" round robin!

Posted: Sun Oct 28, 2012 4:44 pm
by SpiderFighter
I'm kind of leaning toward a month myself.