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Re: Extracting and enabling the console

Posted: Sun May 13, 2012 8:04 pm
by Darklord
tecknomage wrote: On the Level-3 room where you have to; bush button, turn right, move 3 spaces, turn right, bush another button to open wall (you are standing on a trap), the timer change effects the opening of the wall. I STILL fall through the trap. Even if I use slower settings.
One last thing, are you definitely doing this puzzle correctly? It doesn't matter if the wall opens slowly? :?

There's a video here,

http://www.youtube.com/watch?v=DZrSMefmuc8&hd=1

Daniel.

Re: Extracting and enabling the console

Posted: Mon May 14, 2012 1:49 am
by tecknomage
Darklord wrote:Yeah speed changes do effect everything. Well there's the other speed options,

viewtopic.php?f=13&t=2055

They will still effect everything, but may require less repetition.

Also you could stick with the in built but try 30% speed or somewhere in between, then put in back after you've done the section you are trying.

so,

gameMode.timeMultiplier = 0.3

Last option, PSY has ofered to do some of the puzzles for people that are struggling, you could give him a try?

viewtopic.php?f=13&t=2542

Daniel.
Tried gameMode.timeMultiplier = 0.3, no good. Still fall through trap because wall too slow to open.

Re: Extracting and enabling the console

Posted: Mon May 14, 2012 1:54 am
by tecknomage
This is for seebs:

It would be nice if we knew what other Console Commands there are. Other than gameMode.timeMultiplier = 0.7

Is there a table or list of Console Commands we could use :?:

Re: Extracting and enabling the console

Posted: Mon May 14, 2012 10:12 am
by Darklord
Darklord wrote:
tecknomage wrote: On the Level-3 room where you have to; bush button, turn right, move 3 spaces, turn right, bush another button to open wall (you are standing on a trap), the timer change effects the opening of the wall. I STILL fall through the trap. Even if I use slower settings.
One last thing, are you definitely doing this puzzle correctly? It doesn't matter if the wall opens slowly? :?

There's a video here,

http://www.youtube.com/watch?v=DZrSMefmuc8&hd=1

Daniel.
Hey tecknomage,

Did you see the above post? I'm wondering if you are are going about it wrong? as you don't have to wait for the wall to open to complete this puzzle.

Daniel.

Re: Extracting and enabling the console

Posted: Mon May 14, 2012 1:06 pm
by Thels
Darklord wrote:3, open a DOS prompt, in Windows 7, click start then type CMD into the search box.

Navigate to your game folder, personally mine was stored in G:\Games\Legend of Grimrock. (to get there I typed g: (press enter) then CD G:\Games\Legend of Grimrock (press enter).

Once there type

grimrock_console.py

you should see:

found Console.lua
Modifying file...

and get your prompt back, you're set.
Funny, I've installed it in the exact same folder on the exact same drive.

But, you should advise people to enter:

c:\python27\python grimrock_console.py

Typing just the grimrock_console.py works in your case because your installer associated .py files with Python 2.7. This will not apply to everyone. Also, if you do it your way, you don't even need to open a dos prompt. You could just doubleclick the .py file in Windows itself, and it works too. (You don't get to see the result screen, but if the Console.lua file appears, you can be pretty sure it's working.)

Re: Extracting and enabling the console

Posted: Mon May 14, 2012 1:14 pm
by Darklord
Thanks for the extra info, I've updated my post. Hopefully it'll help a few more people figure it out. :)

Daniel.

Re: Extracting and enabling the console

Posted: Sun May 27, 2012 9:57 am
by Daght
Darklord wrote: 4, Next time you start LoG, open options and click the Mute Music Checkbox. Press ~ this opens the console.
I don't have the ~ on keyboard, ususally i use \ but doesn't work... how can i remap the console key to fit my keyboard?
I also used shift+\ but still nothing to do... :roll:

Re: Extracting and enabling the console

Posted: Sun May 27, 2012 11:01 am
by Darklord
I have no idea sorry. It's a default key on UK keyboards.

Daniel.

Re: Extracting and enabling the console

Posted: Sun May 27, 2012 11:08 am
by Thels
Darklord wrote: 4, Next time you start LoG, open options and click the Mute Music Checkbox. Press ~ this opens the console.
Daght wrote:I don't have the ~ on keyboard, ususally i use \ but doesn't work... how can i remap the console key to fit my keyboard?
I also used shift+\ but still nothing to do... :roll:
Try editing Console.lua with Notepad++, search for ~ and replace it with =. Then it should work with the = key.

Re: Extracting and enabling the console

Posted: Sun May 27, 2012 11:17 am
by Daght
Thels wrote:
Darklord wrote: 4, Next time you start LoG, open options and click the Mute Music Checkbox. Press ~ this opens the console.
Daght wrote:I don't have the ~ on keyboard, ususally i use \ but doesn't work... how can i remap the console key to fit my keyboard?
I also used shift+\ but still nothing to do... :roll:
Try editing Console.lua with Notepad++, search for ~ and replace it with =. Then it should work with the = key.
thanks, it works well!