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Re: Freedom or Death

Posted: Mon Mar 05, 2018 5:28 pm
by glocker
I was blind hehe thx

Re: Freedom or Death

Posted: Sat Mar 10, 2018 3:25 pm
by glocker
help. I killed the Big Fist inquisitor and I do not know what to do next

Re: Freedom or Death

Posted: Sat Mar 10, 2018 3:53 pm
by Badgert
If you killed all three inquisitors, then try to remember where you can apply the three gold keys.
SpoilerShow
Middle land forest

Re: Freedom or Death

Posted: Sun Mar 11, 2018 4:51 am
by matuto
Hi guys. I was anxious to start the mode after having created a brand new team and it crashed.
Here is the error log -
[string "Party.lua"]:0: attempt to index field 'node' (a nil value)
stack traceback:
[string "Party.lua"]: in function 'update'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk

OS Version 5.1

OEM ID: 0
Number of processors: 2
Page size: 4096
Processor type: 586

Total memory: 3067 MB
Free memory: 1904 MB

Display device 0:
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce 8400GS
State flags: 00000005

Display device 1:
Device name: \\.\DISPLAYV1
Device string: NetMeeting driver
State flags: 00000008

Display device 2:
Device name: \\.\DISPLAYV2
Device string: RDPDD Chained DD
State flags: 00000008

Any suggestion ? Thanks in advance.

Re: Freedom or Death

Posted: Sun Mar 11, 2018 11:45 am
by Badgert
matuto wrote:Hi guys. I was anxious to start the mode after having created a brand new team and it crashed.
Here is the error log -...
Unfortunately I do not know how to help you in this case.
Usually if you start a game with a new group, there are no problems ...

Re: Freedom or Death

Posted: Sun Mar 11, 2018 12:32 pm
by Zo Kath Ra
matuto wrote:Hi guys. I was anxious to start the mode after having created a brand new team and it crashed.
So you didn't use the default party, you checked the "Create Characters" option?
What party did you create?
Does it work if you use the default party?

Re: Freedom or Death

Posted: Sun Mar 11, 2018 1:37 pm
by AndakRainor
Not sure but it reminds me of a player who used a specific mod to customize his characters and gave them dual classes. It was not really well supported by the game engine, and certainly not by Magic of Grimrock :roll:

Re: Freedom or Death

Posted: Sun Mar 11, 2018 4:04 pm
by matuto
Thank you so much, guys. I did not use the default party and used protraits from different origins despite they are part of the same mod. No dual classes. I will try the default party and report. Hugs.

Re: Freedom or Death

Posted: Sun Mar 11, 2018 4:42 pm
by matuto
Frustrating. Default party didn't work. Did anybody faced crashing ?
Error log follows:

[string "Party.lua"]:0: attempt to index field 'node' (a nil value)
stack traceback:
[string "Party.lua"]: in function 'update'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk

OS Version 5.1

OEM ID: 0
Number of processors: 2
Page size: 4096
Processor type: 586

Total memory: 3067 MB
Free memory: 1904 MB

Display device 0:
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce 8400GS
State flags: 00000005

Display device 1:
Device name: \\.\DISPLAYV1
Device string: NetMeeting driver
State flags: 00000008

Display device 2:
Device name: \\.\DISPLAYV2
Device string: RDPDD Chained DD
State flags: 00000008

Re: Freedom or Death

Posted: Sun Mar 11, 2018 7:48 pm
by Zo Kath Ra
Are you playing LoG2 on a 64 bit version of Windows?
Patching the .exe to give LoG2 more memory might solve the problem:
http://ntcore.com/4gb_patch.php