Re: [MOD] Eye of the Dragon
Posted: Fri Oct 18, 2019 10:48 pm
No need to be upset
Different opinions and tastes etc...
We're here to enjoy mods. If you don't enjoy, then just delete it.
So far I'm down to map 20 with 4 hours in. And everything has been fair so far.
Other people have finished this mod without problems.
So far it's a solid mod.
But you have to agree, that if you missed the light scroll at the start of the game in the mines sitting there in full vision on an alcove that you kinda messed up
And since you bothered to read upon the entire thread, you clearly missed the multiple warnings not to import a party as it can break sequences and the game.
You probably skipped something vital like you have skipped the light scroll.
We've all been there at least once. Everyone enjoying their game while you're the only one stuck because you missed something obvious.
And I agree that I can see plenty of potential in this mod getting stuck when you missed something vital in the pixel hunt to certain keys or secret buttons/triggers.
I agree that mods shouldn't block you somewhere at the end because you failed to detect a pixel somewhere at the start of the game for a specific item.
In Blood moon I'm actively trying to avoid these annoyances because I understand how annoying this can be
Different opinions and tastes etc...
We're here to enjoy mods. If you don't enjoy, then just delete it.
So far I'm down to map 20 with 4 hours in. And everything has been fair so far.
Other people have finished this mod without problems.
So far it's a solid mod.
But you have to agree, that if you missed the light scroll at the start of the game in the mines sitting there in full vision on an alcove that you kinda messed up
And since you bothered to read upon the entire thread, you clearly missed the multiple warnings not to import a party as it can break sequences and the game.
You probably skipped something vital like you have skipped the light scroll.
We've all been there at least once. Everyone enjoying their game while you're the only one stuck because you missed something obvious.
And I agree that I can see plenty of potential in this mod getting stuck when you missed something vital in the pixel hunt to certain keys or secret buttons/triggers.
I agree that mods shouldn't block you somewhere at the end because you failed to detect a pixel somewhere at the start of the game for a specific item.
In Blood moon I'm actively trying to avoid these annoyances because I understand how annoying this can be