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Re: [MOD] Call Of House Hardabar

Posted: Wed Jun 21, 2023 8:28 pm
by olavimuff.ee
sapientCrow wrote: Wed Jun 21, 2023 8:11 pm
olavimuff.ee wrote: Wed Jun 21, 2023 7:19 pm
sapientCrow wrote: Wed Jun 21, 2023 7:04 pm

Is it a small T or does it cover the entire 5x5? And does the bottom of the T sit North of the reset plate?
Its probably reset button. Without that you cant start your journey there.

Idk about big T or small T. Big "T" platforms are stable ones. You have to light up all these platforms which disappears after you step on them twice.
I dont know if this puzzle is broken or not.
Only a few of them stay lit while all others immediately turn off when I step on anything. The middle line and top line are the only ones that will stay lit but that looks like a T.
So the normal mechanism that a platform disappears only after walking on it a second time doesn't work here. They all vanish if I make one move.
Everything working correctly. If you do correct sequence of moves then these wont disappear. This puzzle is not broken.

Re: [MOD] Call Of House Hardabar

Posted: Thu Jun 22, 2023 1:54 am
by sapientCrow
olavimuff.ee wrote: Wed Jun 21, 2023 8:28 pm
sapientCrow wrote: Wed Jun 21, 2023 8:11 pm
olavimuff.ee wrote: Wed Jun 21, 2023 7:19 pm
Its probably reset button. Without that you cant start your journey there.

Idk about big T or small T. Big "T" platforms are stable ones. You have to light up all these platforms which disappears after you step on them twice.
I dont know if this puzzle is broken or not.
Only a few of them stay lit while all others immediately turn off when I step on anything. The middle line and top line are the only ones that will stay lit but that looks like a T.
So the normal mechanism that a platform disappears only after walking on it a second time doesn't work here. They all vanish if I make one move.
Everything working correctly. If you do correct sequence of moves then these wont disappear. This puzzle is not broken.
Ok that is good to know thank you. Is it possible to tell me where to start the process on the invisible platforms. I have tried so many combinations starting from the reset plate and if the start point is not there that makes it like so many many many more combinations.

thanks for your help!

Re: [MOD] Call Of House Hardabar

Posted: Thu Jun 22, 2023 6:48 am
by sapientCrow
olavimuff.ee wrote: Wed Jun 21, 2023 9:57 am I cant reach to north underground entrance at rocky canyon. I feel like something should create magic bridge on front of me. Maybe some kind of pressure plates combination needed near teleporters? Any hints?
SpoilerShow
Image

Image
I think this may have to do with the Black pearl quest as there is a link to the underground and the gate that is closed in the underground from swamp village. Of course I only figured that out by using a cheat to move myself over there to see how to do it. Since I am stuck on Black pearl I am not sure if this is going forward. I am also worried maybe i am missing things moving forward since quests get activated by moving in certain squares.

Re: [MOD] Call Of House Hardabar

Posted: Thu Jun 22, 2023 7:32 am
by olavimuff.ee
sapientCrow wrote: Thu Jun 22, 2023 1:54 am
Ok that is good to know thank you. Is it possible to tell me where to start the process on the invisible platforms. I have tried so many combinations starting from the reset plate and if the start point is not there that makes it like so many many many more combinations.

thanks for your help!
You can start near pressure plate. Its simple, but somehow it took a long time to figure out.
sapientCrow wrote: Thu Jun 22, 2023 6:48 am Since I am stuck on Black pearl I am not sure if this is going forward. I am also worried maybe i am missing things moving forward since quests get activated by moving in certain squares.
Reload save game after used some cheatzzzzzzzzzzzzz...

Re: [MOD] Call Of House Hardabar

Posted: Thu Jun 22, 2023 4:23 pm
by sapientCrow
Anyone know about the Black pearl quest and how to advance it properly or if it will be blocked if I move a certain point forward in quests?

Thus far I have talked to numerous people in town about it and still have Intendant quest to figure out smuggling which leads to Zo.
I have done East Deadmarch and Tannhauser area but not Zo temple yet.
I am wondering do I need to do Zo temple to figure out smuggling before advancing Black Pearl more?

It is super confusing because I know some quests only activate on certain squares and if I miss them maybe I miss them for good.

Re: [MOD] Call Of House Hardabar

Posted: Thu Jun 22, 2023 9:44 pm
by poqwer11
I apologize for what I write here!
This message is for an Internetprimate user from nexusmods.com who is stuck on Call Of House Hardabar and can't find help!
Internetprimate try looking at the first post here:
http://www.grimrock.net/forum/viewtopic ... 23&t=18529

Perhaps this is still relevant and will help you with registration on this forum!
Good luck!

Re: [MOD] Call Of House Hardabar

Posted: Fri Jun 23, 2023 5:16 am
by sapientCrow
Just beat the undead in the fields you call with horn.
Is this supposed to be done like way later in game?
The non stop spawning is beginning to be worse than final adventure everywhere.
I understand hard but this kind of respawn is just untested unless you just put on easy and then its just one shot with the weapons we have.

I keep wanting to not bypass things because I am afraid I will miss quests.
So is this undead boss something I can pass and come back to in order to fight

Re: [MOD] Call Of House Hardabar

Posted: Fri Jun 23, 2023 8:26 am
by olavimuff.ee
sapientCrow wrote: Fri Jun 23, 2023 5:16 am Just beat the undead in the fields you call with horn.
Is this supposed to be done like way later in game?
The non stop spawning is beginning to be worse than final adventure everywhere.
I understand hard but this kind of respawn is just untested unless you just put on easy and then its just one shot with the weapons we have.

I keep wanting to not bypass things because I am afraid I will miss quests.
So is this undead boss something I can pass and come back to in order to fight
This boss is pretty idiot. If he notice you he follow you everywhere. ;)

Hint:
SpoilerShow
If you notice, a gate doesnt close behind you when you start war there.
Hint2 (if you still dont get it):
SpoilerShow
The easiest fight is in front of door into mount khand, there you have space. He is tough guy for you atm and it takes long time to kill him, but keep him busy and then he wont respawn new zombies so frequently. But if you are not able to kill zombies enough fast then maybe you are too weak yet. Try to find more secrets from early areas where these are not discovered.
But DO NOT enter Gaugafield area before you dont know what should you find from there. There they probably keep spawning. As you may notice, all scripts gonna pause when you leave an area. So more enemies wont spawn until you visit area again.

Re: [MOD] Call Of House Hardabar

Posted: Fri Jun 23, 2023 8:35 am
by sapientCrow
olavimuff.ee wrote: Fri Jun 23, 2023 8:26 am
sapientCrow wrote: Fri Jun 23, 2023 5:16 am Just beat the undead in the fields you call with horn.
Is this supposed to be done like way later in game?
The non stop spawning is beginning to be worse than final adventure everywhere.
I understand hard but this kind of respawn is just untested unless you just put on easy and then its just one shot with the weapons we have.

I keep wanting to not bypass things because I am afraid I will miss quests.
So is this undead boss something I can pass and come back to in order to fight
This boss is pretty idiot. If he notice you he follow you everywhere. ;)

Hint:
SpoilerShow
If you notice, a gate doesnt close behind you when you start war there.
Hint2 (if you still dont get it):
SpoilerShow
The easiest fight is in front of door into mount khand, there you have space. He is tough guy for you atm and it takes long time to kill him, but keep him busy and then he wont respawn new zombies so frequently. But if you are not able to kill zombies enough fast then maybe you are too weak yet. Try to find more secrets from early areas where these are not discovered.
But DO NOT enter Gaugafield area before you dont know what should you find from there. There they probably keep spawning. As you may notice, all scripts gonna pause when you leave an area. So more enemies wont spawn until you visit area again.
Oh I see...
Can you now give me a hint on Zo temple thousand faces. says time will tell. I try and put the slow ticks down and the fast ticks up and vice verse but no door opening.

Re: [MOD] Call Of House Hardabar

Posted: Fri Jun 23, 2023 8:44 am
by olavimuff.ee
sapientCrow wrote: Fri Jun 23, 2023 8:35 am
olavimuff.ee wrote: Fri Jun 23, 2023 8:26 am
sapientCrow wrote: Fri Jun 23, 2023 5:16 am Just beat the undead in the fields you call with horn.
Is this supposed to be done like way later in game?
The non stop spawning is beginning to be worse than final adventure everywhere.
I understand hard but this kind of respawn is just untested unless you just put on easy and then its just one shot with the weapons we have.

I keep wanting to not bypass things because I am afraid I will miss quests.
So is this undead boss something I can pass and come back to in order to fight
This boss is pretty idiot. If he notice you he follow you everywhere. ;)

Hint:
SpoilerShow
If you notice, a gate doesnt close behind you when you start war there.
Hint2 (if you still dont get it):
SpoilerShow
The easiest fight is in front of door into mount khand, there you have space. He is tough guy for you atm and it takes long time to kill him, but keep him busy and then he wont respawn new zombies so frequently. But if you are not able to kill zombies enough fast then maybe you are too weak yet. Try to find more secrets from early areas where these are not discovered.
But DO NOT enter Gaugafield area before you dont know what should you find from there. There they probably keep spawning. As you may notice, all scripts gonna pause when you leave an area. So more enemies wont spawn until you visit area again.
Oh I see...
Can you now give me a hint on Zo temple thousand faces. says time will tell. I try and put the slow ticks down and the fast ticks up and vice verse but no door opening.
Dont remember, what means slow and fast ticks? Give a pic.