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Re: [Models] New created Models..
Posted: Fri Jan 17, 2014 1:39 am
by germanny
Yeah, an easier one: The Sharga mines, my set is not soo far from it, only needs ordinary stone walls.
Beside that, i´ve played stonekeep in 2012 once more, i own the original german box, the translation is very well made
Mmmh.. should i.. xD
Re: [Models] New created Models..
Posted: Fri Jan 17, 2014 2:00 am
by chaoscommencer
I'm not going to say no
. After all, you did a great job with your other wallsets.
Re: [Models] New created Models..
Posted: Fri Jan 17, 2014 2:08 am
by germanny
*EDIT*
I moved this post to a Stonekeep related thread ->
viewtopic.php?f=14&t=1654&start=20#p66605
I recorded some short play vids and did many screenshots then, here are some:
Re: [Models] New created Models..
Posted: Fri Jan 17, 2014 2:29 am
by chaoscommencer
Hmm... I don't remember that first image (I haven't played it through since the late 90's), but I definitely remember those skeletons. I hated them so much!
Re: [Models] New created Models..
Posted: Fri Jan 17, 2014 10:21 am
by Gamer_R
Waited till that guy post something, but he didn't. So i started doing it myself ) (...and Farli didn't like the naming)
Don't wait anything global for now. Grimrock editor has really close functionality with SK at global features, but in details it's different.
I'm planning to complete first 2 levels of SK and after that deside: making a team and create larger dungeon with better quality or wait for Grimrock 2 editor.
Re: [Models] New created Models..
Posted: Fri Jan 17, 2014 12:48 pm
by LocalFire
germanny wrote:Yeah, an easier one: The Sharga mines, my set is not soo far from it, only needs ordinary stone walls.
Looking at the stone walls you could combine phitts mine tileset wall with yours to get that effect and save time, with his permission of course.
Re: [Models] New created Models..
Posted: Fri Jan 17, 2014 4:27 pm
by germanny
LocalFire wrote:
Looking at the stone walls you could combine phitts mine tileset wall with yours to get that effect and save time, with his permission of course.
Can be, but atm i work on other assets.
I think Gamer_R should open a new thread for the Stonekeep rel. things!
Re: [Models] New created Models..
Posted: Fri Jan 17, 2014 7:34 pm
by germanny
The recess coffin with filled broken model, finished!
Re: [Models] New created Models..
Posted: Fri Jan 17, 2014 9:39 pm
by germanny
And the curtains - 4 versions - are ready, i go with these settings.
AND i worked out listings of all assets in the pack!
In Pdf format, LibreOffice Calc tables - latest assets are not in or have another name as in the release!
DM Resource Pack Asset Listing Preview (7z/pdf)
Please notice that EVERY model is created from scratch by myself, no foreign resources, except for few images used as base img for textures.
Some texture BASE pics come from :
http://cgtextures.com/
*edit* OHH xD .. forgot one - the skeleton mesh was from an unknown source, i have this one about 15 years on my disk
Those lists will really help in dungeon creating!
Re: [Models] New created Models..
Posted: Sat Jan 18, 2014 12:53 am
by chaoscommencer
Nice work man, I take it this means we can be expecting a dm asset pack vs soon then?