[Models] New created Models..

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
Post Reply
User avatar
Xanathar
Posts: 629
Joined: Sun Apr 15, 2012 10:19 am
Location: Torino, Italy
Contact:

Re: New created Models..

Post by Xanathar »

Terrific!
Waking Violet (Steam, PS4, PSVita, Switch) : http://www.wakingviolet.com

The Sunset Gate [MOD]: viewtopic.php?f=14&t=5563

My preciousss: http://www.moonsharp.org
User avatar
germanny
Posts: 530
Joined: Sat Apr 07, 2012 10:52 pm
Location: Kiel, Germany

Re: New created Models..

Post by germanny »

Many thx :oops:
Please notice the pics above are blender renders. Table appears a bit different in LoG.

@batty: like it better, too^^
Dungeon Master Resource Pack worker and passionated Beer drinker
User avatar
germanny
Posts: 530
Joined: Sat Apr 07, 2012 10:52 pm
Location: Kiel, Germany

Re: New created Models..

Post by germanny »

Okay then, square table released!
Image
Image

Model: 519 vertices, 582 faces, 1054 tris, smooth shading is off.
3 Textures: Size each 512x512px
Object is defined as 'altar' and has the same height.

DL at Grimrock nexus as usual:
Grimrock square table at Grimrock Nexus

This time i spent more time on the texture..
Do you find the brightness Ok?
Dungeon Master Resource Pack worker and passionated Beer drinker
User avatar
germanny
Posts: 530
Joined: Sat Apr 07, 2012 10:52 pm
Location: Kiel, Germany

Re: New created Models..

Post by germanny »

i will update my first post and place all model links there.
Dungeon Master Resource Pack worker and passionated Beer drinker
User avatar
Diarmuid
Posts: 807
Joined: Thu Nov 22, 2012 6:59 am
Location: Montreal, Canada
Contact:

Re: New created Models..

Post by Diarmuid »

Thanks so much for the models, germany. This will be great in CSB... :)
User avatar
germanny
Posts: 530
Joined: Sat Apr 07, 2012 10:52 pm
Location: Kiel, Germany

Re: New created Models..

Post by germanny »

It´s a pleasure to help you out, Diarmuid :D

Wait for updates, i will release more DM models now. *hopefully*
Dungeon Master Resource Pack worker and passionated Beer drinker
User avatar
Diarmuid
Posts: 807
Joined: Thu Nov 22, 2012 6:59 am
Location: Montreal, Canada
Contact:

Re: New created Models..

Post by Diarmuid »

Great, I'm eager to see... Anyway I'm working on my own dungeon right now, I'll wait about another month while people are doing assets/scripts, the editor update with GUI functions and new hooks before really starting putting a CSB remake together.
User avatar
Mal85
Posts: 103
Joined: Fri Nov 16, 2012 10:56 am

Re: New created Models..

Post by Mal85 »

These all look great Germanny, keep it up!
User avatar
Komag
Posts: 3658
Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

Re: New created Models..

Post by Komag »

I also think is looks great! Could we get a version without the nuts/bolts too? :)
Finished Dungeons - complete mods to play
User avatar
germanny
Posts: 530
Joined: Sat Apr 07, 2012 10:52 pm
Location: Kiel, Germany

Re: New created Models..

Post by germanny »

Diarmuid wrote:Great, I'm eager to see... Anyway I'm working on my own dungeon right now, I'll wait about another month while people are doing assets/scripts, the editor update with GUI functions and new hooks before really starting putting a CSB remake together.
No hurry, because its the foe of perfection ;)
Mal85 wrote:These all look great Germanny, keep it up!
I hope i will *g*
Komag wrote:I also think is looks great! Could we get a version without the nuts/bolts too? :)
possible!

BTW: Vorpal blade on its way..
Dungeon Master Resource Pack worker and passionated Beer drinker
Post Reply