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Re: [MOD] Halls of Barrian v1.0.2 released
Posted: Sat Dec 15, 2012 6:18 pm
by Billick
I had fun putting that one together
Re: [MOD] Halls of Barrian v1.0.2 released
Posted: Sun Dec 16, 2012 1:09 pm
by Numberouane
Hope not a bug coz I wont restart frm scratch. Playing the last version
Finish the arena, got the key, go to the room after and key is not opening the door...
Did I miss something?
Thanks
Re: [MOD] Halls of Barrian v1.0.2 released
Posted: Sun Dec 16, 2012 5:11 pm
by Billick
Numberouane wrote:Hope not a bug coz I wont restart frm scratch. Playing the last version
Finish the arena, got the key, go to the room after and key is not opening the door...
Did I miss something?
Thanks
There are 2 keys. One opens the door to get out, the other opens the back room.
Re: [MOD] Halls of Barrian v1.0.2 released
Posted: Sun Dec 16, 2012 7:47 pm
by Numberouane
Bout this level
I went out, finish arena and go to room pushing button. There a door I dnt have the key. Any clue?
level 3
I already read ur answer to leeroy but not helping.
I killed green lizard now there is a new one in its cell
I got many books now triggering lizard/flying beats whenever I put on empty shelf...
Where is the logic here? Any order? Pm if u dnt want to spoil this in the thread.
I miss a golden key to open door near this part.
Thanks
19/36
4 hours playing
Re: [MOD] Halls of Barrian v1.0.2 released
Posted: Sun Dec 16, 2012 11:16 pm
by Billick
Numberouane wrote:Bout this level
I went out, finish arena and go to room pushing button. There a door I dnt have the key. Any clue?
level 3
I already read ur answer to leeroy but not helping.
I killed green lizard now there is a new one in its cell
I got many books now triggering lizard/flying beats whenever I put on empty shelf...
Where is the logic here? Any order? Pm if u dnt want to spoil this in the thread.
I miss a golden key to open door near this part.
Thanks
19/36
4 hours playing
The key to the back room is hidden in one of the pits in the arena
To finish the lizard part, you have to keep moving books from the first room into the second room. Every time you advance the puzzle, another monster will be released (and a secret door will open). If you are playing the latest version, you will also hear a click when you get something right. After all of the books are moved over, the green lizard door will be opened. He has the gold key.
Re: [MOD] Halls of Barrian v1.0.2 released
Posted: Mon Dec 17, 2012 10:08 am
by Numberouane
So u mean that all the books I find in the first room (the one with the message abpout bringing back the books) must be move to the other room (the one with the green lizard)
How come I already killed a green lizard? and no key dropped?
I explore all the pits in arena, maybe I will go back again
thanks
Re: [MOD] Halls of Barrian v1.0.2 released
Posted: Mon Dec 17, 2012 8:47 pm
by Billick
The green lizard (the one behind the gate) should drop the gold key. I'm 99% sure I didn't do anything to break this, but I will verify when I get a chance.
The back room key is fairly well hidden
Re: [MOD] Halls of Barrian v1.0.2 released
Posted: Mon Dec 17, 2012 8:53 pm
by Numberouane
Thanks
Lvl3
I had to kill 2 green lizards and the key was dropped by the last one
Lvl2
I killed the cube. Now Im in a room with 2 levers on each side, one alcove. I miss a golden key.
What did I miss? I explore already the level, gone through the vault...
Never found any leg or whatever related to diablo
Please help I almost done...
Re: [MOD] Halls of Barrian v1.0.2 released
Posted: Mon Dec 17, 2012 9:05 pm
by Billick
Numberouane wrote:Thanks
Lvl3
I had to kill 2 green lizards and the key was dropped by the last one
Lvl2
I killed the cube. Now Im in a room with 2 levers on each side, one alcove. I miss a golden key.
What did I miss? I explore already the level, gone through the vault...
Never found any leg or whatever related to diablo
Please help I almost done...
There's a bug that if you kill the cube using the method from the original game, you will be stuck. I haven't had time to put in a fix for that one yet. If you did this you'll have to revert to a previous save, or restart. I'm really sorry if this is what you're running into!
If you kill the cube using the method described in the notes in the warden rooms, it should drop a key.
Re: [MOD] Halls of Barrian v1.0.2 released
Posted: Mon Dec 17, 2012 9:48 pm
by Numberouane
Did not understood how to do based on the warden note
I killed the cube using orginal game way of doing.
I have to move to another mode then as I have used only F5...
So disappointed!