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Re: [MOD] - Eye of the Atlantis - version 3f

Posted: Mon Feb 01, 2016 10:24 pm
by FennerMachine
Sokoban puzzle?
Is that the block puzzle with 3 blocks in North West swamp?
I ask as it is solvable in the version I've been playing, v3d.

Re: [MOD] - Eye of the Atlantis - version 3f

Posted: Tue Feb 02, 2016 12:06 am
by Drakkan
FennerMachine wrote:Sokoban puzzle?
Is that the block puzzle with 3 blocks in North West swamp?
I ask as it is solvable in the version I've been playing, v3d.
I think it is not, some players reported it is buggy. Luckily this is not mandatory puzzle, there is just some loot inside the chest.

Re: [MOD] - Eye of the Atlantis - version 3f

Posted: Tue Feb 02, 2016 2:18 am
by FennerMachine
I tried it for ages and eventually got all three blocks onto orange squares.
It is difficult, lots of back and forth with the blocks, so probably a good thing you changed it!

Re: [MOD] - Eye of the Atlantis - version 3f

Posted: Tue Feb 02, 2016 8:24 pm
by FennerMachine
Found the treasure!
A few questions:
SpoilerShow
Can't find stone heart.
Door won't open East of outpost where golems are.
A door won't open in hidden outpost on rocky coast.
In final version can you now explore under Nethelen?

Re: [MOD] - Eye of the Atlantis - version 3f

Posted: Tue Feb 02, 2016 8:51 pm
by Drakkan
FennerMachine wrote:Found the treasure!
A few questions:
SpoilerShow
Can't find stone heart.
Door won't open East of outpost where golems are.
A door won't open in hidden outpost on rocky coast.
In final version can you now explore under Nethelen?
Hi, cool ! So hope you will sucess in defeating the Overlord now as well !
as for your questions -
SpoilerShow
stone heart --- you need trophy hunter skill. Than just kill some stone golems.
Door won't open East of outpost where golems are. --- You will get access here in the end of game as this is final dungeon.
A door won't open in hidden outpost on rocky coast --- can you be more specific which door and where ?
In final version can you now explore under Nethelen? --- No, dungeon not prepared and probably never will be... Altough no need for it as for now, you are suppose to get here things to go into the Atlantis only.

Re: [MOD] - Eye of the Atlantis - version 3f

Posted: Tue Feb 02, 2016 10:54 pm
by FennerMachine
SpoilerShow
Rat Warg boss dungeon area, Hidden Outpost quest. Second right there's a room with a gate that won't open.
I'm going to try to finish current game then replay with the latest version.

Re: [MOD] - Eye of the Atlantis - version 3f

Posted: Tue Feb 02, 2016 11:12 pm
by Drakkan
FennerMachine wrote:
SpoilerShow
Rat Warg boss dungeon area, Hidden Outpost quest. Second right there's a room with a gate that won't open.
I'm going to try to finish current game then replay with the latest version.
thats ok, it is not supposed to open. It is unofficialy leading
SpoilerShow
to the Archery shop, because the trader is member of the Hideout guild and he was stealing money from you in previous versions, however it was quite buggy so I left this idea unfinished.
Also there are really just some minor changes in newver version, no need to start playing again (only if you really like the dungeon and want to replay it again :d)

Re: [MOD] - Eye of the Atlantis - version 3f

Posted: Wed Feb 03, 2016 12:18 am
by FennerMachine
Definitely worth a replay anyway!

Re: [MOD] - Eye of the Atlantis - version 3f

Posted: Mon Feb 08, 2016 1:00 am
by FennerMachine
Nearing the end of my second play through, version 3f.
Also I actually beat the Sleepers Lair this time!
I didn't think I could do it without a detailed walk through but the few hints here helped a lot!
Second time round it's more fun as I've been able to optimise party members a bit more.
A few questions.
SpoilerShow
What is the gelatinous Herder cap for?
I can't find a use for the rabbits foot. Tried selling and doesn't seem listed on ingredients lists either.
Have they got a use, holdovers from older versions or ideas that were never finished?
Great mod.
I'm going to have to play again but try a few new things maybe.

Re: [MOD] - Eye of the Atlantis - version 3f

Posted: Mon Feb 08, 2016 8:27 am
by Drakkan
FennerMachine wrote:Nearing the end of my second play through, version 3f.
Also I actually beat the Sleepers Lair this time!
I didn't think I could do it without a detailed walk through but the few hints here helped a lot!
Second time round it's more fun as I've been able to optimise party members a bit more.
A few questions.
SpoilerShow
What is the gelatinous Herder cap for?
I can't find a use for the rabbits foot. Tried selling and doesn't seem listed on ingredients lists either.
Have they got a use, holdovers from older versions or ideas that were never finished?
Great mod.
I'm going to have to play again but try a few new things maybe.
Hi FennerMachine,
that gelatinous cap belongs to the
SpoilerShow
lonely small herder in the north-west part of the swamp area. You need give it to "him".
Rabbit foot is increasing critical-hit chance for champion in which inventory it is.