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Re: Dungeon Editor Progress

Posted: Tue Jun 19, 2012 12:35 pm
by petri
gambit37 wrote:
petri wrote:So I think we have established that we need texture scripting (for those complex puzzles) and the question is whether in addition we should support visual scripting. The thing is, I'm not very keen on supporting two ways of scripting (visual and textual), especially when "point and click" is inherently limited in its capabilities to those building blocks we provide. It just feels like additional work without gaining anything.
What you would be gaining is the eternal gratitude of thousands of non-programmer-designers. :-) :-) I understand whjy you have reservations, but since most hobbyist designers are not coders, I think you'd really be limiting who can use the editor if it doesn't have point-and-click puzzle creation.
I've changed my mind and implemented simple visual scripting system for basic dungeon mechanics. It's now possible to connect actuators to doors, pits, etc. More advanced stuff can be implemented by placing a script entity containing custom Lua code to the level. Non-programmers and programmers, both should be happy now :)

Re: Dungeon Editor Progress

Posted: Tue Jun 19, 2012 1:49 pm
by Wholley
Thank you for the update and all the hard work Petri ! Yea!!! Woke up this morning and the list had shrunk dramatically.

Re: Dungeon Editor Progress

Posted: Tue Jun 19, 2012 2:49 pm
by pulpum
yeah!

"you're simply the best!" :mrgreen:

Re: Dungeon Editor Progress

Posted: Tue Jun 19, 2012 2:53 pm
by Thels
Ohh, the todo list is getting really small now!

Re: Dungeon Editor Progress

Posted: Tue Jun 19, 2012 4:41 pm
by Lollgramoth
seven to go, yay! :D that seems to be very fast.

Re: Dungeon Editor Progress

Posted: Tue Jun 19, 2012 5:53 pm
by Bees
Ack, you're going too fast! I need to step up my tile art. :o

Re: Dungeon Editor Progress

Posted: Tue Jun 19, 2012 6:01 pm
by petri
Thanks guys! It was bit of a slow start after the vacation but I think I've finally regained my coding mojo. :)

Re: Dungeon Editor Progress

Posted: Tue Jun 19, 2012 6:51 pm
by GreyFalcon
petri wrote:Thanks guys! It was bit of a slow start after the vacation but I think I've finally regained my coding mojo. :)


Ahhh! Coding MoJo! :ugeek:

Re: Dungeon Editor Progress

Posted: Tue Jun 19, 2012 7:21 pm
by Billick
petri wrote:Thanks guys! It was bit of a slow start after the vacation but I think I've finally regained my coding mojo. :)
Looks like it's getting pretty close to being done. Care to share some coding mojo? I could really use it today!

Re: Dungeon Editor Progress

Posted: Tue Jun 19, 2012 8:45 pm
by Kwibus
Haven't posted since end May, but reading Petri's post made me really happy so I just logged in to say "Keep up the good work!!"

Looking forward to the editor.