Dungeon Editor Progress

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Isaac
Posts: 3185
Joined: Fri Mar 02, 2012 10:02 pm

Re: Dungeon Editor Progress

Post by Isaac »

Support for an expanded asset list would be very very useful, and much appreciated.

I would like to see a basic overview (intended for the active 3d hobbyists here), of the general workflow/steps to create [editor ready] custom wall decorations, and creatures.
machao
Posts: 3
Joined: Fri Jun 08, 2012 9:15 pm

Re: Dungeon Editor Progress

Post by machao »

06/08 and no work in progress? :(
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Darklord
Posts: 2001
Joined: Sat Mar 03, 2012 12:44 pm
Location: England

Re: Dungeon Editor Progress

Post by Darklord »

We didn't get the Friday update again either, was expecting a good one after we were forgotten last week... :?

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
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Bees
Posts: 84
Joined: Tue Apr 17, 2012 10:37 pm

Re: Dungeon Editor Progress

Post by Bees »

Just think of it as more time to prep your graphpaper maps for when it's finally done.
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Leto
Posts: 34
Joined: Sat May 12, 2012 9:06 am

Re: Dungeon Editor Progress

Post by Leto »

Isaac wrote:I would like to see a basic overview (intended for the active 3d hobbyists here), of the general workflow/steps to create [editor ready] custom wall decorations, and creatures.
I really thing that a modding community wiki site will be very useful and a good starting point for everyone. I already saw a lot of good tips around here (e.g. the info about the Grimrock console) which should be collected in the wiki. Maybe Almost Human could setup such a wiki, but a community hosted one will also be ok.
Wholley
Posts: 19
Joined: Thu Apr 12, 2012 1:57 pm

Re: Dungeon Editor Progress

Post by Wholley »

I guess everyone is still on vacation...no updates to the blog, no updates to the editor.... sadness fills my soul with the lack of information, how am I suppose to survive without new information..ahh the life force is draining from me...hurry and feed me new info....hurry....
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Darklord
Posts: 2001
Joined: Sat Mar 03, 2012 12:44 pm
Location: England

Re: Dungeon Editor Progress

Post by Darklord »

Wholley wrote:I guess everyone is still on vacation...no updates to the blog, no updates to the editor.... sadness fills my soul with the lack of information, how am I suppose to survive without new information..ahh the life force is draining from me...hurry and feed me new info....hurry....
Well Petri said he was back a week ago, the entire team has been very quiet of late though. Can only hope they are working hard on something BIG. :)

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
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Thels
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Re: Dungeon Editor Progress

Post by Thels »

I did notice the Work in Progress has been blanked out ever since he returned.
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Darklord
Posts: 2001
Joined: Sat Mar 03, 2012 12:44 pm
Location: England

Re: Dungeon Editor Progress

Post by Darklord »

I have to wonder if it's an intentional black out of info, odd though as they always keep us appraised of most everything for the last year.

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
OmegaProxima
Posts: 16
Joined: Fri Apr 27, 2012 9:10 am

Re: Dungeon Editor Progress

Post by OmegaProxima »

Maybe some big company bought them :P
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