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Re: Dungeon Editor Progress
Posted: Sun Jun 03, 2012 7:10 pm
by azidahaka
enough vacations!
Re: Dungeon Editor Progress
Posted: Mon Jun 04, 2012 8:45 am
by petri
After two weeks of warming up my old bones in Onsen and consuming cartloads of Unagi and unhealthy amounts of Asahi beer I'm finally back at the office. I already miss the best kaiten sushi in the world, Musashi in Kyoto and all the very nice people we met but it's good to be back. Cheers to everybody!
Re: Dungeon Editor Progress
Posted: Mon Jun 04, 2012 9:50 am
by pulpum
welcome back.
now go to work you genius.
Re: Dungeon Editor Progress
Posted: Mon Jun 04, 2012 10:35 am
by azidahaka
petri wrote:After two weeks of warming up my old bones in Onsen and consuming cartloads of Unagi and unhealthy amounts of Asahi beer I'm finally back at the office. I already miss the best kaiten sushi in the world, Musashi in Kyoto and all the very nice people we met but it's good to be back. Cheers to everybody!
hope you didn't miss the great tonkatsu, and the uber tasty curry udon with meat! I had the best time of my life in japan!
Re: Dungeon Editor Progress
Posted: Mon Jun 04, 2012 12:39 pm
by raf68
Pétri you is back great
Re: Dungeon Editor Progress
Posted: Mon Jun 04, 2012 1:07 pm
by Darklord
Hey Petri,
Nice to hear from you!
It's been oh so quiet around here!
Daniel.
Re: Dungeon Editor Progress
Posted: Mon Jun 04, 2012 3:33 pm
by Ixnatifual
petri wrote:Diablo 3
I'm sure it was well deserved. My hands are still itching for the editor. But at least I've had time to think up a few puzzles.
Re: Dungeon Editor Progress
Posted: Mon Jun 04, 2012 9:59 pm
by theruler
We've missed you, Petri!
Re: Dungeon Editor Progress
Posted: Tue Jun 05, 2012 9:21 pm
by Jack Dandy
Welcome back AH team, glad you had some nice vacations.
And as for the onsens- I heard bathhouses are very popular in Finalnd, so I guess it was nice to visit another culture that has so many of them.
Or was it saunas...?
But I digress! Welcome back, and I can't wait to see more cool stuff from you
Re: Dungeon Editor Progress
Posted: Wed Jun 06, 2012 3:18 am
by Treybor
Petri,
It likely this question has already been asked, but I wanted to check since I did not see it when I quickly read through the thread.
For the first release of the level editor will you have the ability to import custom objects to be used as decoration?
If so, what will be the supported 3D format?