Re: Intermittently slow/stuttery/choppy gameplay. Only somet
Posted: Sun Dec 07, 2014 11:36 pm
Agreed that Ethernet+Corp and Wifi+Home are different situations.
Thinking back, I did have the problem occur, and did do some of the diagnostic troubleshooting on this problem, when it was connected via ethernet at my desk. However there is a chance that at that time it was dual-homed, connected via both ethernet and Wifi simultaneously. So there is still some investigation and experimentation to be done here.
Right now the evidence points to something that it can do on my home wifi, but can't do through the corp network at work. The corp network is not locked down much... I can pretty much reach any kind of internet service I want to reach from there.
I don't believe that I have any services running which would invite other devices on the network to connect to this laptop to accomplish a periodic task. I have a Synology NAS where I keep video and audio files, but I don't believe that...
Wait... The Synology NAS has an iTunes server feature which I think I turned on. I hardly ever use iTunes except to back up my phone (I don't buy or use music or videos in iTunes, I'm strictly a non-DRM mp3-only guy), but I do make sure that iTunes is installed on my system cuz my phone needs it. I know that iTunes has a crapload of little services it installs, most of which I tried killing when I was doing all the task-kill diagnosis earlier. Some of those itunes services came back after I killed them. Wonder if it's one of those. But why would itunes make my game hitch and perfcap? The game should be totally unrelated to itunes. Still, worth investigating.
Thinking back, I did have the problem occur, and did do some of the diagnostic troubleshooting on this problem, when it was connected via ethernet at my desk. However there is a chance that at that time it was dual-homed, connected via both ethernet and Wifi simultaneously. So there is still some investigation and experimentation to be done here.
Right now the evidence points to something that it can do on my home wifi, but can't do through the corp network at work. The corp network is not locked down much... I can pretty much reach any kind of internet service I want to reach from there.
I don't believe that I have any services running which would invite other devices on the network to connect to this laptop to accomplish a periodic task. I have a Synology NAS where I keep video and audio files, but I don't believe that...
Wait... The Synology NAS has an iTunes server feature which I think I turned on. I hardly ever use iTunes except to back up my phone (I don't buy or use music or videos in iTunes, I'm strictly a non-DRM mp3-only guy), but I do make sure that iTunes is installed on my system cuz my phone needs it. I know that iTunes has a crapload of little services it installs, most of which I tried killing when I was doing all the task-kill diagnosis earlier. Some of those itunes services came back after I killed them. Wonder if it's one of those. But why would itunes make my game hitch and perfcap? The game should be totally unrelated to itunes. Still, worth investigating.