You haven't added Push Monster and Hold Monster spells? You really should have.Grimwold wrote:Finished my room and the dungeon should be on it's way back by email...
I added one new 'object'.. a simple cloned metal door.
[CLOSED] Call to modders/mappers: "One Room" round robin!
Re: [OPEN] Call to modders/mappers: "One Room" round robin!
Re: [OPEN] Call to modders/mappers: "One Room" round robin!
I could have, but since they're a global change I didn't want to break anyone else's room by adding them... Maybe if there's a chance to do a second round of rooms I can find a way to utilise the effects without actually adding the spells themselves.Merethif wrote:You haven't added Push Monster and Hold Monster spells? You really should have.Grimwold wrote:Finished my room and the dungeon should be on it's way back by email...
I added one new 'object'.. a simple cloned metal door.
Puzzle Frameworks - http://www.grimrock.net/forum/viewtopic.php?f=14&t=4564
Magic Pack - https://www.nexusmods.com/grimrock/mods/70
Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382
Magic Pack - https://www.nexusmods.com/grimrock/mods/70
Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382
- Lupe Fenrir
- Posts: 25
- Joined: Sun Oct 07, 2012 7:42 am
- Location: Sweden
Re: [OPEN] Call to modders/mappers: "One Room" round robin!
This sounds like a fun project. Sign me up.
My name is Torsek in some places
- SpiderFighter
- Posts: 789
- Joined: Thu Apr 12, 2012 4:15 pm
Re: [OPEN] Call to modders/mappers: "One Room" round robin!
Done! Welcome aboard, and please PM me your email address.Lupe Fenrir wrote:This sounds like a fun project. Sign me up.
- SpiderFighter
- Posts: 789
- Joined: Thu Apr 12, 2012 4:15 pm
Re: [OPEN] Call to modders/mappers: "One Room" round robin!
.
**ALL CONTRIBUTERS, PLEASE READ!!**
We are having problems with the map crashing from within the game once it's compiled. Luckily, this is an easy fix, but as our map grows any upcoming problems may not be. Please, please, please, once you are finished with your section, export it and run it from within the game to make sure everything is working, and also to make sure that your section is working as intended (remember though, that you are sending the raw files back to me, not the exported map.).
At the very least, any problems that may arise from not running a proper test slows down our progress and prevents another mapper from doing a proper test of his area.
Thanks!!
**ALL CONTRIBUTERS, PLEASE READ!!**
We are having problems with the map crashing from within the game once it's compiled. Luckily, this is an easy fix, but as our map grows any upcoming problems may not be. Please, please, please, once you are finished with your section, export it and run it from within the game to make sure everything is working, and also to make sure that your section is working as intended (remember though, that you are sending the raw files back to me, not the exported map.).
At the very least, any problems that may arise from not running a proper test slows down our progress and prevents another mapper from doing a proper test of his area.
Thanks!!
Re: [OPEN] Call to modders/mappers: "One Room" round robin!
What is the fix to get it working.. I just tried my copy and it crashes complaining about a missing lever.
Puzzle Frameworks - http://www.grimrock.net/forum/viewtopic.php?f=14&t=4564
Magic Pack - https://www.nexusmods.com/grimrock/mods/70
Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382
Magic Pack - https://www.nexusmods.com/grimrock/mods/70
Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382
Re: [OPEN] Call to modders/mappers: "One Room" round robin!
I'm currently in the process of figuring it out. *Equips hard hat and toolbelt*
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!
- SpiderFighter
- Posts: 789
- Joined: Thu Apr 12, 2012 4:15 pm
Re: [OPEN] Call to modders/mappers: "One Room" round robin!
My bet is that ogre didn't like being caged and is running about the place, tearing things up.
(For the record, this wasn't intended to call out anyone; just to ensure that we tested our areas from this point forward.)
(For the record, this wasn't intended to call out anyone; just to ensure that we tested our areas from this point forward.)
Re: [OPEN] Call to modders/mappers: "One Room" round robin!
oh.. looks like it might just be a case sensitive problem... the model folder is called Levers... but in the lua the folder is referred to as levers
Puzzle Frameworks - http://www.grimrock.net/forum/viewtopic.php?f=14&t=4564
Magic Pack - https://www.nexusmods.com/grimrock/mods/70
Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382
Magic Pack - https://www.nexusmods.com/grimrock/mods/70
Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382
Re: [OPEN] Call to modders/mappers: "One Room" round robin!
Yay we discovered the bug at the same time! lol
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!