You're mixing an awful lot of unrelated things together, so simply answer this scenario for yourself:seebs wrote:You think that's a second? Have you timed any of this?mystrdat wrote:I can see this being true for hitting 80% railgun accuracy in Quake, but certainly not in a game which in fact so forgiving on your motorics. Like what, pressing D and 1 second later pressing W is hard?
Okay, lemme just give you an example. From another game, but it's a pretty good example.What exactly is hard about the game aside learning how the combat mechanics work? If you really insint on these controls being hard no matter how subjective that may be, you're sidetracked by sympathy for utter noobs that need to get better. People surely differ, but we're not asking them to play I Wanna Be The Guy on impossible mode here, are we? What's next, tetris being too blocky?
You may be aware that, in MMOs, you're not supposed to stand in fire. Fire is represented by gigantic ground effects. So. Basically, if your character, who is in the middle of your display, is surrounded by gigantic brightly-colored ground effects, move.
Easy, right?
I can't do it reliably unless I have been told, in advance of a given fight, what color ground effects to look for. Seriously. My screen can be FULL OF FIRE and I can't see it because I didn't know to look for it, and I have to know roughly what to look for to keep it from getting filtered.
This isn't a matter of "learning". I can't suddenly be able to detect fire effects without knowing what to look for. I can't train into that. I just have to ask people if there's an effect to watch out for, and roughly what it looks like.
For a DM-like game, let's say we have a simple timing puzzle. Move forward one square every tick (they're usually half a second or so). You have to be within, say, a tenth of a second of the tick. If there's audio cues, I can do this. If there aren't, I can't. I do not have timing that's reliable even within a tenth of a second over that long a delay, because my awareness is heavily timesliced and I simply can't tell that my brain just paged out what I was doing for a bit. When I was playing DM back in college, people would chat with me. I'd experience a totally ordinary conversation. They'd experience multi-second pauses between words.
This is not a matter of "need to get better". The person who asked for the movement arrows, because they had only one hand and couldn't play with both hands? Not a matter of "need to get better". I really enjoy grimrock, but simultaneously moving and casting spells is pretty hard for me -- that's two separate sets of spatial relations (one 2D on screen, one 2D on map) I have to juggle simultaneously, and in practice I move and then click a rune, move and then click a rune, and so on.
There's a lot of people out there who have much more significant differences than you are taking into account. If you haven't spent a lot of time around people with, say, very severe ADHD or some form of autism spectrum thing, or whatever else, you might not realize just how different people get.
You're bad at maths, can't really count well and numbers just mash together in front of you, but you really love something about sudoku. What do you do?