Developer's attitude and the community

Talk about anything Legend of Grimrock 1 related here.
dbgager
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Joined: Tue Apr 10, 2012 6:51 pm

Re: Developer's attitude and the community

Post by dbgager »

seebs wrote:
dbgager wrote:Well then go play a game you enjoy..
I infer that you have never, ever, in your life thought a game was fun but had room for improvement?
This game needs no changes. That is my opinion. It is an almost exact clone of DM..One of my very best memories in gaming. I have been waiting for this game for 15-20 years. Therefore regardless of what you people say needs to be changed ..My opinion is not going to change. You have your opinion and I'll have mine.
seebs
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Joined: Sat Apr 14, 2012 8:58 pm

Re: Developer's attitude and the community

Post by seebs »

dbgager wrote:
seebs wrote:
dbgager wrote:Well then go play a game you enjoy..
I infer that you have never, ever, in your life thought a game was fun but had room for improvement?
This game needs no changes. That is my opinion. It is an almost exact clone of DM..One of my very best memories in gaming. I have been waiting for this game for 15-20 years. Therefore regardless of what you people say needs to be changed ..My opinion is not going to change. You have your opinion and I'll have mine.
Wow.

I bet the devs feel really stupid about their work on the upcoming patch, then. What with them making changes in it. Guess the joke's on them; some guy on the internet is buying himself some fanboy credibility, and the currency is an unshakeable belief that no change could possibly improve the game, ever.
dbgager
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Re: Developer's attitude and the community

Post by dbgager »

xdeath wrote:
dbgager wrote:I really don't care..Like I said if you don't like the game the way it is..Find a game you do like. Stop bombarding the developers with stupid ideas to change it into a modern game. There are precious few games like lhis that come out.
Can you read? Did I not write that "I enjoyed the game immensely"?

You need to put more faith in the developers. They know what they want, they aren't going to listen to suggestions that would ruin the game.
So neither you nor ragomer need to step in attack those who make ridiculous suggestions.

Oh and in case you didn't know I have not been, "Bombarding the developers with stupid ideas". I haven't suggested shit.

And another thing LoG already is a modern Game.
Here is a quote from the front page "Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart but a modern execution."

Although I don't even know why I'm continue, you'll just take everything I say the wrong way.
Well if your not arguing for changing the game, dont get in the debate. I wasn't even talking to you in that case.
dbgager
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Joined: Tue Apr 10, 2012 6:51 pm

Re: Developer's attitude and the community

Post by dbgager »

seebs..there patching bugs, and allowing the esc key to close open windows..lol.
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xdeath
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Re: Developer's attitude and the community

Post by xdeath »

dbgager wrote: This game needs no changes. That is my opinion. It is an almost exact clone of DM..One of my very best memories in gaming. I have been waiting for this game for 15-20 years. Therefore regardless of what you people say needs to be changed ..My opinion is not going to change. You have your opinion and I'll have mine.
You are making the mistake of assuming that everyone wants the DM formula changed. That's not the case.
Most changes people are asking for are specific to Grimrock. Such as mapping the spell symbols to the numpad, quicksave, etc.
Last edited by xdeath on Mon Apr 16, 2012 9:58 am, edited 1 time in total.
dbgager
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Joined: Tue Apr 10, 2012 6:51 pm

Re: Developer's attitude and the community

Post by dbgager »

xdeath wrote:
dbgager wrote: This game needs no changes. That is my opinion. It is an almost exact clone of DM..One of my very best memories in gaming. I have been waiting for this game for 15-20 years. Therefore regardless of what you people say needs to be changed ..My opinion is not going to change. You have your opinion and I'll have mine.
You are making the mistake in assuming that everyone wants the DM formula changed. That's not the case.
Most changes people are asking for are specific to Grimrock. Such as mapping the spell symbols to the numpad, quicksave, etc.
Mapping the spells to quick keys..So you can blast them off rapid fire. THats the kind of stuff I am talking about. This is all about dumbiing the game down and making it easier.

Quicksave does not change the game however. But I have seen outrageous stuff requested.. that would change it in to a totally different game.
Last edited by dbgager on Mon Apr 16, 2012 7:11 am, edited 1 time in total.
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xdeath
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Re: Developer's attitude and the community

Post by xdeath »

dbgager wrote: M<apping the spells to quick keys..So you can blast them off rapid fire. THats the kind of stuff I am talking about. This is all about dumbiing the game down and making it easier.
What the fuck, seriously.
You weren't talking about that at all. You said you didn't want the game to change to far from DM. Your points have no solid ground because you keep changing your argument.
Some people, for your information, are not as dexterous with a mouse. I can do LoG spells pretty good, so I wouldn't need the numpad, but others are not as good.
And learn the game for fucks sake, there is a cool down period so either way you can't "blast them off rapid fire".
dbgager
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Joined: Tue Apr 10, 2012 6:51 pm

Re: Developer's attitude and the community

Post by dbgager »

xdeath wrote:
dbgager wrote: M<apping the spells to quick keys..So you can blast them off rapid fire. THats the kind of stuff I am talking about. This is all about dumbiing the game down and making it easier.
What the fuck, seriously.
You weren't talking about that at all. You said you didn't want the game to change to far from DM. Your points have no solid ground because you keep changing your argument.
Some people, for your information, are not as dexterous with a mouse. I can do LoG spells pretty good, so I wouldn't need the numpad, but others are not as good.
And learn the game for fucks sake, there is a cool down period so either way you can't "blast them off rapid fire".
Well then don't play the game..That would positivelly ruin the game if I just click on spells to fire them off or click hotkeys. ANybody for WOW...
You cannot enter the spells fast enough to run into any cool down period. I have never had a spell not ready to fire in battle as soon as I entered it.

Heaven forbid the game actuallly take a few skills...WHy don't you try moving around a little instead of trying to stand there toe to toe and do battle. the game is a dance. You 'll find you have plenty of time , and you take a lot less damage.
Last edited by dbgager on Mon Apr 16, 2012 7:16 am, edited 1 time in total.
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xdeath
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Re: Developer's attitude and the community

Post by xdeath »

dbgager wrote: Well then don't play the game..That would positivelly ruin the game if I just click on spells to fire them off or click hotkeys.
As I said, I can do spells in Grimrock fine, but others may be physically unable to do so. And they shouldn't be barred from playing this game because one person doesn't like accessibility.
And for your information, this game wasn't developed for you, it was developed for anyone with an interest in the genre.
dbgager
Posts: 255
Joined: Tue Apr 10, 2012 6:51 pm

Re: Developer's attitude and the community

Post by dbgager »

xdeath wrote:
dbgager wrote: Well then don't play the game..That would positivelly ruin the game if I just click on spells to fire them off or click hotkeys.
As I said, I can do spells in Grimrock fine, but others may be physically unable to do so. And they shouldn't be barred from playing this game because one person doesn't like accessibility.
And for your information, this game wasn't developed for you, it was developed for anyone with an interest in the genre.
lol..Now its one guy. Hate to tell you this but the game is very popular, and got very good reviews. Lots of people like it just the way it is.
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