Re: Any Help For Arachnophobes?
Posted: Thu Apr 12, 2012 3:07 pm
When someone finds out how to change the models and whatnot, I think this black blob would be a fitting replacement (and most likely take less time to animate).
![Image](http://1.bp.blogspot.com/_2_D3LXUTOjo/TLjB2XLbjdI/AAAAAAAAAwI/5bXZWCCS-Og/s1600/4Gish.jpg)
![Image](http://1.bp.blogspot.com/_2_D3LXUTOjo/TLjB2XLbjdI/AAAAAAAAAwI/5bXZWCCS-Og/s1600/4Gish.jpg)
We're not asking for intense man hours of dev time. Swap out model and noise, problem gone, a soundless animationless blue box would be perfect. This is something we're used to, many of us played Skyrim with odd looking giant bears with no animation and were fine with it, cause we don't care how much it breaks the immersion experience so long as we don't have to look at them.Curunir wrote:You misunderstand my motives. I don't do this to rile people up, I do it because I'm a little fed up with the ump-teenth topic about it and with the fact that when/if full mod tools come out, spiders will be gone. But I don't think this should in any way be a priority for the devs over patches, map editor, etc etc.
So sorry if it seemed I was trolling, I was just voicing my annoyance.
I love the concept of the game. I love the first person dungeon crawler. I want to support the developers and encourage this kind of game, it's voting with my wallet, so more games like this will come out in the future.Why would you buy a game that you know full well has spiders in it, then complain about it and request them modded out on release day?
Crashbanito wrote:When someone finds out how to change the models and whatnot, I think this black blob would be a fitting replacement (and most likely take less time to animate).
Darklord wrote:Crashbanito wrote:When someone finds out how to change the models and whatnot, I think this black blob would be a fitting replacement (and most likely take less time to animate).Daniel.SpoilerShowWell there are already green slimes in the game, so a black slime would be a simple colour change.
There are only two threads about arachnophobia that I am aware of, that's certainly not a lot. All the other threads I have seen about spiders were from people who believe they are too strong and too common in the game.Curunir wrote:You misunderstand my motives. I don't do this to rile people up, I do it because I'm a little fed up with the ump-teenth topic about it and with the fact that when/if full mod tools come out, spiders will be gone. But I don't think this should in any way be a priority for the devs over patches, map editor, etc etc.
So sorry if it seemed I was trolling, I was just voicing my annoyance.
I think the tricky part is that it can be very difficult to hear them until they're in the square immediately behind you (depending on circumstances, of course), so if a hidden door opens up behind you, surprise!Darklord wrote:I'm not arachnophobic, but yeah those sure are scary spiders! For me the way monsters lunge into the screen at you, is awesome! This game really does a good job of scaring you!![]()
It would take more effort but I feel a poisonous beetle would be a good swap in.
Daniel.