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Re: [MOD]Toorum's Manor
Posted: Fri Jan 09, 2015 7:02 pm
by bongobeat
AnnElfwind wrote:Now seriously though. Level 11 - the section of "4 races". I can see two passageways from the 'circle of insanity', but how do I open the grates? Are there secret buttons? If yes, where exactly? I doN't really have the time to turn... Freaking teleport always eats me in the end...
Any help will be most appreciated.
I just hope I won't figure it out right after posting this (again)...
No, scratch that, I DO hope that I figure it out, but if I don't, help is wellcomed.
EDIT: Found a single rune on a wall. It doesn't seem to do anything...
hey,
you have to run around 4 times without going in a teleporter, clockwise, you will hear a sound when it is finished, then it will open the door.
about secret buttons, well, they won't help you to finish the race
Re: [MOD]Toorum's Manor
Posted: Fri Jan 09, 2015 7:26 pm
by AnnElfwind
bongobeat wrote:AnnElfwind wrote:Now seriously though. Level 11 - the section of "4 races". I can see two passageways from the 'circle of insanity', but how do I open the grates? Are there secret buttons? If yes, where exactly? I doN't really have the time to turn... Freaking teleport always eats me in the end...
Any help will be most appreciated.
I just hope I won't figure it out right after posting this (again)...
No, scratch that, I DO hope that I figure it out, but if I don't, help is wellcomed.
EDIT: Found a single rune on a wall. It doesn't seem to do anything...
hey,
you have to run around 4 times without going in a teleporter, clockwise, you will hear a sound when it is finished, then it will open the door.
about secret buttons, well, they won't help you to finish the race
Thanks so much! Though, on that note, I understood the writing on the wall like it ment "four different species"... So it didn'T hit met hat it means like... "4: Races". If it were written like this, it would have been more understandable...
Still thanks for the push in the right direction.
Re: [MOD]Toorum's Manor
Posted: Fri Jan 09, 2015 11:00 pm
by bongobeat
no problems
Ho?! I never thought that it could be confused with the name race!
Re: [MOD]Toorum's Manor
Posted: Sat Jan 10, 2015 11:54 am
by AnnElfwind
bongobeat wrote:no problems
Ho?! I never thought that it could be confused with the name race!
It could.
Seriously, adding a double dot or whatever it is called (colon?) after the number would have been great...
Maybe I confused it like this, because I didn't really notice the numbers on the other doors, just the text after the number. It's probably, because the "4 races" was the shortest text there.
Re: [MOD]Toorum's Manor
Posted: Sun Jan 11, 2015 4:09 pm
by Daydreamer
Hi.
I can not enter into the mines.
Please help.
Thanks.
Re: [MOD]Toorum's Manor
Posted: Mon Jan 12, 2015 5:00 am
by sapientCrow
I can not enter into the mines.
Please help.
If I recall there are multiple entry points into the mines. Where are you located now?
Re: [MOD]Toorum's Manor
Posted: Tue Jan 13, 2015 12:41 am
by bongobeat
Daydreamer wrote:Hi.
I can not enter into the mines.
Please help.
Thanks.
hey,
what mines are you talking about? are you not in the 11st level?
The mine are behind you
Re: [MOD]Toorum's Manor
Posted: Sun Jan 25, 2015 10:45 pm
by Daydreamer
bongobeat wrote:Daydreamer wrote:Hi.
I can not enter into the mines.
Please help.
Thanks.
hey,
what mines are you talking about? are you not in the 11st level?
The mine are behind you
Level 11 ???
Now stuck in Level 4 (NE, To the Mine, Entry 1).
But I can NOWHERE get to the Mine.
Re: [MOD]Toorum's Manor
Posted: Tue Jan 27, 2015 1:16 am
by bongobeat
Daydreamer wrote:bongobeat wrote:Daydreamer wrote:Hi.
I can not enter into the mines.
Please help.
Thanks.
hey,
what mines are you talking about? are you not in the 11st level?
The mine are behind you
Level 11 ???
Now stuck in Level 4 (NE, To the Mine, Entry 1).
But I can NOWHERE get to the Mine.
Sorry, I misunderstood you!
you need to place 4 scrolls with writtings, in each alcoves near the door. Did you find them? they are all on level 4.
Re: [MOD]Toorum's Manor
Posted: Mon Feb 23, 2015 9:22 pm
by AnnElfwind
I gave up at Chrom's tomb. There are just too many Goromorg patrols and it's not that I couldn't take them, I probably could, but when they all fire their spell at the same time, the lag is gigantic and before I manage to turn around, all my party members are dead... With the amount of lag that place has, I'd probably need at least 15000 HP...
I think that the better option instead of insanely high number of monsters would be much stronger monsters but with the numbers greately lessened...
The way it is now, I just have no other option but to give up... And I like this mod too... *whines*