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defineParticleSystem{
name = "arcane_bolt",
emitters = {
{
emissionRate = 256,
emissionTime = 0,
maxParticles = 32,
sprayAngle = {0,360},
velocity = {0,1},
objectSpace = false,
texture = "assets/textures/particles/glitter_silver.tga",
lifetime = {0.5,1},
color0 = {3,1,1},
opacity = 1,
fadeIn = 0.1,
fadeOut = 0.1,
size = {0.1, 1.0},
gravity = {0,0,0},
airResistance = 5,
rotationSpeed = 5,
blendMode = "Additive",
},
{
emissionRate = 256,
emissionTime = 0,
maxParticles = 32,
sprayAngle = {0,360},
velocity = {0,1},
objectSpace = false,
texture = "assets/textures/particles/glitter_silver.tga",
lifetime = {0.5,1},
color0 = {1,1,3},
opacity = 1,
fadeIn = 0.1,
fadeOut = 0.1,
size = {0.1, 1.0},
gravity = {0,0,0},
airResistance = 5,
rotationSpeed = 5,
blendMode = "Additive",
},
{
spawnBurst = true,
maxParticles = 1,
sprayAngle = {0,0},
velocity = {0,0},
objectSpace = true,
texture = "assets/textures/particles/glow.tga",
lifetime = {1000000,1000000},
color0 = {0.25,0.2,0.25},
opacity = 1,
fadeIn = 0.001,
fadeOut = 0.001,
size = {1.0, 1.0},
gravity = {0,0,0},
airResistance = 1,
rotationSpeed = 0,
blendMode = "Additive",
},
}
}