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Re: Dungeon Editor Progress

Posted: Mon May 14, 2012 3:11 pm
by Curunir
Or it would mean that we can put hanging wall tapestries on lvl 1-4 walls... I have no idea.

Re: Dungeon Editor Progress

Posted: Mon May 14, 2012 5:44 pm
by Crashbanito
Well there is a dollar sign before wall....
Perhaps he is trying to remove the dreaded wall tax.

Re: Dungeon Editor Progress

Posted: Mon May 14, 2012 7:23 pm
by lastsaves
Crashbanito wrote:Well there is a dollar sign before wall....
Perhaps he is trying to remove the dreaded wall tax.
:lol: :lol: :lol:

Re: Dungeon Editor Progress

Posted: Tue May 15, 2012 2:43 pm
by Leto
petri wrote:Groundwork for custom wallsets: reorganize and clean up assets[
Now this is a nice status update :-) Thanks petri!

Re: Dungeon Editor Progress

Posted: Tue May 15, 2012 3:07 pm
by Depili
Okari wrote:Looking at the screenshot I've got a bunch of questions, but most of them can wait. Just have two i'm curious about right now. First one is if there will be a way to turn off monster AI through scripting. and second is if there will be a way to connect torch lighting to scripting; it could be nice for dramatic effect to have all the torchs go out when a player is walking down a hall.
You definitely can have inert monsters that have a certain activation trigger, see dungeon level 12 and the golems.

Re: Dungeon Editor Progress

Posted: Tue May 15, 2012 3:38 pm
by Curunir
Work in progress:
- Groundwork for custom wallsets: reorganize and clean up assets
- Remove "$wallset" support from dungeon objects
- Separate door and door frame models so that it's easier to add new door types
Please, accept my hot manlove from across Europe! No homo! :lol:

Seriously, great news on custom sets happening for real.

Re: Dungeon Editor Progress

Posted: Tue May 15, 2012 10:56 pm
by HaunterV
Wow.... the longer the done section gets the longer the to do section gets.... owell.... progress is progress. Keep it goin guys and reember to stop to take a breather once in a while.

Re: Dungeon Editor Progress

Posted: Tue May 15, 2012 11:39 pm
by OmegaProxima
Someone removed my wall(s)et support yesterday!!!

Re: Dungeon Editor Progress

Posted: Wed May 16, 2012 2:13 pm
by petri
I've been moving around and renaming assets for the past two days. I think I need a vacation. :P

Re: Dungeon Editor Progress

Posted: Wed May 16, 2012 2:26 pm
by Thels
Happy vacation!