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Re: [Models] New created Models..
Posted: Mon Feb 11, 2013 5:02 pm
by Wanderer
Germanny can you make the "Bar Grip" of the stairs litte wider?
Because the original one looks more "massive".
But even like it is, it looks great though.
lg Wanderer
Re: [Models] New created Models..
Posted: Mon Feb 11, 2013 5:08 pm
by undeaddemon
As usual - amazing work - the ONLY critique I can suggest is that the texture is "aligning" across each step - so if there were a way to "unalign" them - it would look a little more natural.
BUT GREAT WORK!!!!
Re: [Models] New created Models..
Posted: Mon Feb 11, 2013 5:11 pm
by Neikun
Oh I understand what he means.
Every step has the same texture and it's noticeable because splotches appear directly above the one below it all the way up.
Re: [Models] New created Models..
Posted: Mon Feb 11, 2013 5:26 pm
by odinsballs
anyone ever considered using niftools for 3ds/obj import/export it also has some quite handy texture/uv map editing tools and is nice for smoothing meshes and such (maybe this open source freeware utility can help with some texture issues, it does wonders for me and that says a lot because my 3d skills are atrocious).
Re: [Models] New created Models..
Posted: Mon Feb 11, 2013 7:10 pm
by undeaddemon
Neikun wrote:Oh I understand what he means.
Every step has the same texture and it's noticeable because splotches appear directly above the one below it all the way up.
Well said.. Thanks for that!
Re: [Models] New created Models..
Posted: Mon Feb 11, 2013 10:08 pm
by germanny
undeaddemon wrote:As usual - amazing work - the ONLY critique I can suggest is that the texture is "aligning" across each step - so if there were a way to "unalign" them - it would look a little more natural.
Well, i said this before:
No spec and bumpmaps are applied to the stairs yet.
Notice that the stairs are too much checkered, have to bring in texture variations here.
This was the first import into dungeon - to check it out.
And there i notice too that the bars are too small, in blender it looks quite good!
This comes from the FOV setting in log, objects seems to be "zoomed out" a bit.
The skeleton, i size it about 1,80 meters in height, but the appearance in log is too small then, so its now about 2,10 m.
Re: [Models] New created Models..
Posted: Mon Feb 11, 2013 10:48 pm
by Ixnatifual
That railing is a very nice touch for the stairs.
Re: [Models] New created Models..
Posted: Tue Feb 12, 2013 1:26 am
by germanny
This will do better, corrected bars and textures, added plants, rocks.
Blender render only, its bedtime^^
Re: [Models] New created Models..
Posted: Tue Feb 12, 2013 2:33 am
by undeaddemon
Frickin' thing of beauty....
Re: [Models] New created Models..
Posted: Tue Feb 12, 2013 2:34 am
by Wanderer
Yeah, now it looks perfect.