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Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Posted: Fri Jul 10, 2015 8:47 am
by devnullicus
For those who are really stuck on the pale tower level 2 statue puzzle, the answer is:

ONLY look if you've tried, looked at the other clues and STILL can't figure it out.

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Last Warning
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Looking away from statues toward buttons: 3 ,2,4,1,5

Of course, now I'm completely baffled by the pale tower level 3 puzzle
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It seems like all 4 teleporters take you back to the same spot in the middle of the room. I don't see any buttons on the walls, pressure plates, etc. I'm...stumped

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Posted: Fri Jul 10, 2015 9:50 am
by Drakkan
devnullicus wrote: Of course, now I'm completely baffled by the pale tower level 3 puzzle
SpoilerShow
It seems like all 4 teleporters take you back to the same spot in the middle of the room. I don't see any buttons on the walls, pressure plates, etc. I'm...stumped
and what about the text(s) sentences on the wall in the front of each of the teleporter ?;)

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Posted: Fri Jul 10, 2015 7:12 pm
by devnullicus
Drakkan wrote:
devnullicus wrote: Of course, now I'm completely baffled by the pale tower level 3 puzzle
SpoilerShow
It seems like all 4 teleporters take you back to the same spot in the middle of the room. I don't see any buttons on the walls, pressure plates, etc. I'm...stumped
and what about the text(s) sentences on the wall in the front of each of the teleporter ?;)

.... what about them?
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Are they saying I should throw something specific in the fields maybe?

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Posted: Fri Jul 10, 2015 8:17 pm
by Drakkan
devnullicus wrote:
Drakkan wrote:
devnullicus wrote: Of course, now I'm completely baffled by the pale tower level 3 puzzle
SpoilerShow
It seems like all 4 teleporters take you back to the same spot in the middle of the room. I don't see any buttons on the walls, pressure plates, etc. I'm...stumped
and what about the text(s) sentences on the wall in the front of each of the teleporter ?;)

.... what about them?
SpoilerShow
Are they saying I should throw something specific in the fields maybe?
you need to
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enter the teleporters in the specific order. Try combine the texts in correct sentence, which will make sense so you will know correct order

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Posted: Fri Jul 10, 2015 11:48 pm
by devnullicus
Drakkan wrote:
devnullicus wrote:
Drakkan wrote: and what about the text(s) sentences on the wall in the front of each of the teleporter ?;)

.... what about them?
SpoilerShow
Are they saying I should throw something specific in the fields maybe?
you need to
SpoilerShow
enter the teleporters in the specific order. Try combine the texts in correct sentence, which will make sense so you will know correct order
Ah, ok, now it makes more sense. SOME kind of feedback there would be helpful - a click or something maybe to let you know that something you did had some effect.

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Posted: Sat Jul 11, 2015 1:16 am
by devnullicus
Just as an FYI, in the "Think Fast" puzzle, if you do somehow survive the blast and then finish the puzzle, it crashes when you exit the room.

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Posted: Sat Jul 11, 2015 1:25 am
by devnullicus
In the Lake Underground Level 5, there are four alcoves with labels next to them. I've put what SHOULD work in them, but nothing seems to. Here's what I've tried.
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Fortune: fortune cookie
Fire: fire bomb, fire shard, torch, fire napalm
healing: healing potion, greater healing potion
silver: silver piece, mithril (i.e. "truesilver")
I'm not sure what else would work or make sense for those. What am I missing?

EDIT: Never mind - got it. The correct ingredients are somewhere in that list :)

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Posted: Sat Jul 11, 2015 11:45 am
by Drakkan
devnullicus wrote:Just as an FYI, in the "Think Fast" puzzle, if you do somehow survive the blast and then finish the puzzle, it crashes when you exit the room.
definitely bug, thanks for report
devnullicus wrote:In the Lake Underground Level 5, there are four alcoves with labels next to them. I've put what SHOULD work in them, but nothing seems to. Here's what I've tried.
I'm not sure what else would work or make sense for those. What am I missing?
EDIT: Never mind - got it. The correct ingredients are somewhere in that list :)
good .) all are two words items, not hard to conclude

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Posted: Sat Jul 11, 2015 6:29 pm
by Shaf
From my previous report in Level 3 of Watchtower , In Version 2d it appears as if the Invisible bridge never appears when I throw the rock and activate the button. Can someone please confirm.

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Posted: Sat Jul 11, 2015 7:36 pm
by devnullicus
Shaf wrote:From my previous report in Level 3 of Watchtower , In Version 2d it appears as if the Invisible bridge never appears when I throw the rock and activate the button. Can someone please confirm.
It definitely worked for me. Of course, the timing was a bit difficult, but once you figure out the trick, it works easily. The trick is to
SpoilerShow
hold the rock (or whatever), line up your cursor on the button to push. Turn, throw rock WITHOUT moving your mouse. Quickly turn back and again without moving mouse, click the button.