Re: [Models] New created Models..
Posted: Sun Feb 03, 2013 6:14 pm
Yeah^^Neikun wrote:That secret button is so tiny! No one will see that in game. You devil.
There is such tiny button in dm as well, it has to be there
Yeah^^Neikun wrote:That secret button is so tiny! No one will see that in game. You devil.
Good job m8. Just keep that way.germanny wrote:All went straight forward now, most probs that occured are eliminated^^
But the whole project consumes so much time, i barely meet with friends for now.
Texture creation is the most work of all, choose the right base, make seamless tiles, make specular maps and a bumpmap for baking - and so on..
There are some glitches left - the edges (no pillars!) are a big prob. I have edge walls, but only for blank walltile.
The others - fountain, alcove, scratch...etc. need a version with corrected corners, too. That counts three versions xtra for each!
Left, right and both edges. AND those edge tiles must set manually in dungeon.
I can´t do all that in a hurry, so i left it as it is now.
Beside that, DM has a huge amount of different and special walls, doors and buttons.
This is in fact a mission for a whole year, if done in freetimes as it is for me^^
I am unhappy with some things i´ve made, too. There is much that can be done in a better way.
I release soon a basic set first, and will upload additions from time to time then.
Yeah, you do a coool job, really! To do scripting and animation beside.. this is impossible for me, i´m not that fast anymore..Leki wrote: Good job m8. Just keep that way.
Btw, I fully understand what are you talking about... Now imagine that I labor with animations and scripts (+GUI script), hahaha...
Someone cay say: "This si madness...", right?
Well, I cannot feel my right hand because of damned carpal tunel but still - it's good way to keep your mind fresh and think out of the box if you work on different tasks... and no I am not fast, actually I am slow as hell, but I try to work smart to get maximum with minimum... And thanks! Feedback is the only thing what keeps me on my way. It's good to know that people are interested in my workgermanny wrote: Yeah, you do a coool job, really! To do scripting and animation beside.. this is impossible for me, i´m not that fast anymore..
Animated chars? - i have thrown that away for now, i dont want to fiddle uselesss hours on that without a proper import function.
I cant even set up a rig w. armature without knowledge how to import that into LoG, have to wait if someone comes up with a full working monster.
As you said, make a proper animation last looong ^_^ If something i do is not proper to import, its useless work and i can begin new on.
Nope!
Carpal tunnel syndrome? Then it may be better to relax a while, before it becomes worse!Leki wrote: Well, I cannot feel my right hand because of damned carpal tunel but still - it's good way to keep your mind fresh and think out of the box if you work on different tasks... and no I am not fast, actually I am slow as hell, but I try to work smart to get maximum with minimum... And thanks! Feedback is the only thing what keeps me on my way. It's good to know that people are interested in my work