Re: [Models] New created Models..
Posted: Wed Jan 30, 2013 5:07 am
why do not create a ceiling without the beams? something completly flat like dungeon master?
Yea i am waiting this so much ( + CSB :p )hyteria wrote:very nice work ! i hope you will realease a damn "dungeon master" dungeon soon !!!!! )
this is because i dont want to stretch the walls too much in height. The original DM walls are 2.6 m in height, LoG has about 3 m (spuare walltiles).limner wrote:why do not create a ceiling without the beams? something completly flat like dungeon master?
Great! any image how does it look like?germanny wrote:But no fear^^, i include a different ceiling version wich is mostly flat as in original game! So you can choose simply by change that in the wallset.lua.limner wrote:why do not create a ceiling without the beams? something completly flat like dungeon master?
Nope, there are some tiles left bfore showing^^limner wrote: Great! any image how does it look like?
Code: Select all
wallDecorations = {
"mod_assets/models/env/dm_wall_001dirt.fbx", 100,
"mod_assets/models/env/dm_wall_mushroom.fbx", 100,
"mod_assets/models/env/dm_wall_plant.fbx", 100,
Ohh.. thanks comscript!comscript wrote: for automatically placing decorations, you must use a number less than the number of walls