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Re: [MOD] Call Of House Hardabar

Posted: Thu Mar 30, 2023 9:38 pm
by ene
boss - In macadonite center, are you refering to the Madonite key (for thiis door)?

Image

The Madonite key does not work.. Is there another key in this level?

I've searched everywhere in the nord-est part (near the secret where you get the power gem amongst other things), no key..

am i blind or what??

Re: [MOD] Call Of House Hardabar

Posted: Fri Mar 31, 2023 4:27 am
by Banaora
ene wrote: Thu Mar 30, 2023 9:38 pm boss - In macadonite center, are you refering to the Madonite key (for thiis door)?

Image

The Madonite key does not work.. Is there another key in this level?

I've searched everywhere in the nord-est part (near the secret where you get the power gem amongst other things), no key..

am i blind or what??
You get this key later. I see in your picture that you did not pass through the door at the very bottom yet. So that should be your next aim. To do that you need to
SpoilerShow
solve the two underground areas that you can reach (traps and tricks and the flooded area)

Re: [MOD] Call Of House Hardabar

Posted: Fri Mar 31, 2023 5:50 pm
by 2498billb
Help required, in Mount Khand at the forge how do you turn off the forcefield for the Waterfall Canal System and there are 2 buttons on the wall above the travel node what do they do? I have gained access to the wheel for the charcoal underground igniter.

Re: [MOD] Call Of House Hardabar

Posted: Fri Mar 31, 2023 5:55 pm
by Whisper
2498billb wrote: Fri Mar 31, 2023 5:50 pm Help required, in Mount Khand at the forge how do you turn off the forcefield for the Waterfall Canal System and there are 2 buttons on the wall above the travel node what do they do? I have gained access to the wheel for the charcoal underground igniter.
If i remember, then you need to see note nearby with CAPITAL letters of "L" and "R". One button is L and another is R.

Re: [MOD] Call Of House Hardabar

Posted: Fri Mar 31, 2023 7:56 pm
by bongobeat
Yes, read the forge's wall text:

capital letter like L or R means
SpoilerShow
button Left or Right

Re: [MOD] Call Of House Hardabar

Posted: Fri Mar 31, 2023 8:49 pm
by 2498billb
bongobeat wrote: Fri Mar 31, 2023 7:56 pm Yes, read the forge's wall text:

capital letter like L or R means
SpoilerShow
button Left or Right
yes but I still cannot deactivate the forcefield to get at the Waterfall Canal System Wheel,
I tried pressing the L/R buttons to no avail.

Re: [MOD] Call Of House Hardabar

Posted: Fri Mar 31, 2023 9:04 pm
by Banaora
2498billb wrote: Fri Mar 31, 2023 8:49 pm
bongobeat wrote: Fri Mar 31, 2023 7:56 pm Yes, read the forge's wall text:

capital letter like L or R means
SpoilerShow
button Left or Right
yes but I still cannot deactivate the forcefield to get at the Waterfall Canal System Wheel,
I tried pressing the L/R buttons to no avail.
Maybe you forgot something. The sequence is
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RRLLLRLRLRRRLR

Re: [MOD] Call Of House Hardabar

Posted: Sat Apr 01, 2023 7:24 am
by Tirsk
Some questions:

1. Grayfish Swamp. The Apparatus detects the secret https://ibb.co/m0qMPTZ. How can i get there.
2. Grayfish Underground. The same https://ibb.co/jHDZHcx.
3. The Underground quest. I talked to the NPC in 2 taverns, with the ogre, leprechaun and ratman in the Palace and got stuck.
The ogre said that at night there was some kind of movement near the tavern, I ran around the city for a couple of nights but did
not meet anything. Tell me which direction to go next

Re: [MOD] Call Of House Hardabar

Posted: Sat Apr 01, 2023 9:57 am
by bongobeat
Tirsk wrote: Sat Apr 01, 2023 7:24 am Some questions:

1. Grayfish Swamp. The Apparatus detects the secret https://ibb.co/m0qMPTZ. How can i get there.
2. Grayfish Underground. The same https://ibb.co/jHDZHcx.
3. The Underground quest. I talked to the NPC in 2 taverns, with the ogre, leprechaun and ratman in the Palace and got stuck.
The ogre said that at night there was some kind of movement near the tavern, I ran around the city for a couple of nights but did
not meet anything. Tell me which direction to go next
1. You can't. This secret is linked to secret on the map, for instance
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that secret is linked to a buried "treasure", its not a chest.
I didn't place it above the "real" secret.
2. that secret has its secret button somewhere. You must carrefuly look on some wall.
Not particulary
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near that secret.
3. The outgoing things in the night are just for the "lore". You don't need to search in a particular time of the day.
Seems that le last dialogue you're missing is somewhere in malan tael housing.

Re: [MOD] Call Of House Hardabar

Posted: Sat Apr 01, 2023 10:51 am
by Tirsk
bongobeat thanks, found 2 and 3.

1.
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A buried "treasure" its a grave in the valley of the golems? Then where I missed the fourth, there is a grave, a well, a tower.