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Re: LoG1 tilesets???

Posted: Fri Nov 21, 2014 1:40 am
by Eleven Warrior
Hi guys so I have finished the Frozen Temple Set by: Daniv. Hope you all like it, I do. As for lights you can use the ones from Dark elf sets.

Ok should I start on the Mine Set or sx Town Set? Prozil if you have not started the Mine Set ill start it ok or ill start the Town Set. :)

Drop Box Link: https://www.dropbox.com/sh/tx8r8dwlz9ibfj8/ppISEmYxel
File Called: Frozen_Temple_1

EDIT: Prozil thxs for the tileset lua file it helped me out big time. If there are any problems report them and ill fix them thxs :)

Re: LoG1 tilesets???

Posted: Fri Nov 21, 2014 11:12 am
by Eleven Warrior
bump sry

Ok I know of a few probs but not sure how to solve them eg: stairs, etc.. I would like to use my disabilities as a excuse, but I cant because I try so hard for this community. Yes it true I have learning problems and it takes me long time to understand anythings, but I hope you guys are patient :) I like this place and the coding that happens here :) Ok then I work on the Mine Set now

Ths again Prozil for lua file stuff make easy for me :)

Drakkan: I like your mod from log1, I no say before sorry (:

EDIT: To my friend Ardtru I love you man you are the best :)

Re: LoG1 tilesets???

Posted: Fri Nov 21, 2014 11:35 am
by THOM
Before you start working on the mine-wallset I would recomend to contact Phitt if he is fine with that.

Probably it's no problem to rework wallsets that are "just" retextured original-wallsets, but in case of selfmade models I believe it is better to ask the creator, what plans he has with them. Maybe he likes to do an upgrade by his own or something...

EDIT: I am very happy that all this wallsets are becoming available for LoGII !!

Re: LoG1 tilesets???

Posted: Fri Nov 21, 2014 11:56 am
by Prozail
Agree with you THOM. I usually stay away from modding other peoples mods.
In this case though I was going to do the work for myself anyway, And i just hoped suthek was ok with it... (and he was...)

Re: LoG1 tilesets???

Posted: Fri Nov 21, 2014 1:32 pm
by Eleven Warrior
Hi. Yes Thom I agree with you. If the authors don't mind I will convert the tile sets over if not then ill stop. I for 1 love all the sets from LOG 1 and want them in my mod, but if someone says no then so be it ahy :)

Ill start the work on the Mine Set regardless until they say no man you cant do it, or the Sx Tile set. I am not here to steal anyones work and take no creds for it, ill just make it converted for others that's all and give the creds to the kakers ahy :) I would like to convert all the extra monster's that Leki etc.. made but don't no how to..

If there are any probs then as the Gods have said, STOP YOU!! ILL WASTE NO MORE TIME ON YOU...
EDIT: WAIT...... tschrage its you..... OMG I rem you.... you did some awesome work in log 1... Wow thxs fro the advice man... :)

Re: LoG1 tilesets???

Posted: Fri Nov 21, 2014 1:39 pm
by Phitt
I'm still alive :). I'd be glad to see the mine tileset ported over to Grimrock 2, I have certainly no problem with that.

Re: LoG1 tilesets???

Posted: Fri Nov 21, 2014 1:45 pm
by Eleven Warrior
Hi Phitt good to see u up and about. Man that tile set is awesome we all know that :) If you don't mind ill convert it over to log 2, but the ballista and arrow thing might be tricky ahy :O

Anyway ill work on it now and thxs for the permission man :) I knew you would want to see it in log 2 :) eeerrrrrrr lucky guess ahy.... Phiit I love your work in log 1 bloody awesome mate for sure :)

Re: LoG1 tilesets???

Posted: Fri Nov 21, 2014 1:57 pm
by THOM
And everybody is happy. Hoorayyyyy!!! :mrgreen:

Re: LoG1 tilesets???

Posted: Fri Nov 21, 2014 2:13 pm
by Eleven Warrior
OMG THOM IS BACK....... errrr I mean tschrage Wow man awesome, you did great work in LOG 1 :) cant wait to see what you come up with next (wetting pants now) excuse me... Ill be back lol :)

Re: LoG1 tilesets???

Posted: Fri Nov 21, 2014 2:21 pm
by THOM
aham .. well... - do you mix up me with someone?

The only thing I did was a nice Mod for LoG1: http://www.nexusmods.com/grimrock/mods/374/